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Children by the million sing for Alex Chilton
http://www.youtube.com/watch?v=sTSJYZyouek
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Mass Effect 2
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Topic: Mass Effect 2 (Read 40366 times)
Alex C
Older than Moses
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Re: Mass Effect 2
«
Reply #50 on:
March 17, 2009, 01:15:28 PM »
I rather doubt Blue Kitty really meant that in reply to your post.
As far as Mass Effect's plot being mediocre, it always surprises me when people nitpick about it. It's really the first time I was made aware that there might be gamers out there with some semblance of taste when it comes to their plotlines. Usually the guys I hear prattle on about plots are the same dudes who think MGS is brilliant and jerk themselves off to FF7 slashfic.
«
Last Edit: March 17, 2009, 01:27:20 PM by Alex C
»
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Did you know that Heavy Metal is objectively the best kind of music? Also, that all other music is false and will be thrown upon the sword of metal's fiery wrath? It's true!
KvP
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Re: Mass Effect 2
«
Reply #51 on:
March 17, 2009, 03:41:22 PM »
I thought ME's storyline was terribly unimpressive, not relative to gaming as a whole, in which most all stories are shit, but relative to the rest of Bioware's oeuvre. It hit all the same keys but failed to deliver much in the way of the sort of twists that made KOTOR or even Jade Empire halfway effective. They did a fair job on the world-building, though.
On the subject of settings and storylines, Iron Tower (a subsidiary of the RPG Codex *boo hiss*) recently interviewed Brian Mitsoda, the creative lead on Vampire the Masquerade: Bloodlines (which was enjoyable pretty much only because of its plot) and on Alpha Protocol in its infancy, on this sort of thing.
linky
Quote
Right, so, I’m not a big fan of saving the world because it’s usually used as a crutch to make the story and its characters weightier. A good story is a good story regardless of the scope of the protagonist’s deeds, but in games I think studios gravitate towards “save the world” because it makes the story sound so much more grandiose – it’s a press release/back of the box bullet point. I’d like to see more games feature well-developed characters and plots more than anything else, epic or not.
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Alex C
Older than Moses
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Re: Mass Effect 2
«
Reply #52 on:
March 17, 2009, 05:17:32 PM »
I agree with the saving the world bit. None of my favorite games have ever
really
been about saving the world/city/galaxy. Oh, sure, you might do so by the end, but it was almost rather tangential. People didn't care about Fallout because you defeated some nasty super mutants at the end of it nor was Grim Fandango ever intended to be "epic."
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Quote from: David_Dovey
Did you know that Heavy Metal is objectively the best kind of music? Also, that all other music is false and will be thrown upon the sword of metal's fiery wrath? It's true!
Johnny C
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Re: Mass Effect 2
«
Reply #53 on:
March 17, 2009, 06:39:33 PM »
Shenmue was critically acclaimed, but for a space opera Mass Effect wasn't that bad and it had a decent grasp of both the grandiose story and the minutiae of its characters.
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Alex C
Older than Moses
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Re: Mass Effect 2
«
Reply #54 on:
March 17, 2009, 06:45:23 PM »
Sometimes I just want a game that looks good, sounds good and has characters slightly more interesting than the dipshits in Army of Two. Mass Effect delivered.
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Quote from: David_Dovey
Did you know that Heavy Metal is objectively the best kind of music? Also, that all other music is false and will be thrown upon the sword of metal's fiery wrath? It's true!
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Re: Mass Effect 2
«
Reply #55 on:
March 20, 2009, 11:15:08 PM »
Quote
http://twitpic.com/28xfg
- Make sure to watch Spike next Friday night, we'll be telling you a lot more about ME2 - Geoff Keighley
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Re: Mass Effect 2
«
Reply #56 on:
March 23, 2009, 10:19:36 AM »
Vague plot synopsis courtesy of ME2's Amazon page -
Quote
The second chapter in the Mass Effect trilogy takes you to the darkest reaches of space, where you must uncover the mystery behind the disappearance of humans across many worlds. Prepare yourself for a suicide mission to save mankind. Travel the galaxy to assemble a team of soldiers and combat specialists, and launch an all-out assault on the heart of enemy territory.
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Darke
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Re: Mass Effect 2
«
Reply #57 on:
March 23, 2009, 10:57:46 AM »
Sounds pretty standard. I'm all about suicide missions, though.
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glyphic
Cthulhu f'tagn
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Re: Mass Effect 2
«
Reply #58 on:
March 26, 2009, 12:24:44 PM »
Get ready to gather a team of dead-eyed fucktards who only want to say three things to you on a week long flight to a deserted planet where you drive your dune buggy for ten hours to survey the land and find crashed satellites!
I surveyed the fuck out of those planets, though. I think I found everything on every planet. After I beat the game, I was disappointed in myself. I will probably borrow ME2 from a friend.
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Storm Rider
comeback tour!
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Re: Mass Effect 2
«
Reply #59 on:
March 26, 2009, 07:24:09 PM »
I'm really excited for the GTTV preview, it seems like they're getting their hands on a lot of high-profile games before anyone else. All I'm gonna say is that I hope they don't do the copout thing and removing all the characters that could have died during the first game and cooking up some half-assed reason why they aren't in your party if your save file says they're still alive.
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Re: Mass Effect 2
«
Reply #60 on:
March 26, 2009, 07:49:52 PM »
Killing off all the characters and rendering the Ashley/Kaidan choice essentially meaningless would be both terrible and completely hilarious.
Other than that, Bioware has killed off CNPCs unceremoniously before.
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Re: Mass Effect 2
«
Reply #61 on:
March 26, 2009, 07:57:56 PM »
I'm just saying, organizing all the current scenarios based on what characters you currently have in your team was difficult enough in the first game. Adding 3 characters that may or may not even be alive to the mix would just make things more resource intensive. It would be easier for them from a development standpoint to have Kaidan and Ashley be 'reassigned' to some unrelated position so that they don't have to work out how to put them in the game effectively. It would be a bad idea, but it's not out of the realm of possibility, I think.
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[22:06] Shane: We only had sex once
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Re: Mass Effect 2
«
Reply #62 on:
March 27, 2009, 09:50:47 PM »
Stuffs from GDC!
Cutscene design demo
(robovoice yaaaay)
Combat demo
Giantbomb writeup
«
Last Edit: March 27, 2009, 09:53:28 PM by KvP
»
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A blog of miixes and music and such.
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Re: Mass Effect 2
«
Reply #63 on:
March 28, 2009, 04:54:57 PM »
Not a whole lot of new info in the GTTV preview, really. The most significant details in my mind were: the beginning of the game will be different if you use your ME1 save, you may play as different characters throughout the game, and the party size will be much larger than in the first game. They promised much more info at E3, just like everyone else.
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[22:06] Shane: We only had sex once
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Re: Mass Effect 2
«
Reply #64 on:
March 28, 2009, 07:24:09 PM »
Sounds like they'll be lifting some elements from KOTORII, which is a smart move on their part.
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A blog of miixes and music and such.
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glyphic
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Re: Mass Effect 2
«
Reply #65 on:
March 31, 2009, 02:23:10 PM »
You wake up on a freighter with amnesia. Then you replay the entire first game.
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Zombiedude
totally sold out, like, 4000 posts ago
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Stare into my eyes.
Re: Mass Effect 2
«
Reply #66 on:
April 07, 2009, 04:29:29 PM »
Fuck yeah
Also,
GDC Report
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That looks more like ROFCASRTAMYDHSWD.
That's an acronym for rolling on the floor crying at the sudden realisation that all my youthful dreams have slowly withered and died.
Melodic
Duck attack survivor
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archive chin panties
Re: Mass Effect 2
«
Reply #67 on:
April 07, 2009, 05:28:31 PM »
The design timeline for games is the most crucial thing to "nail". Some companies that can afford to do so avoid streamlining this cycle by simply refusing to release an unfinished product, but since Bioware has to make deadlines it's nice to see that the biggest problem with ME1 is being dealt with.
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dudes should not be trying to just noodle about with a chord like that.
Blue Kitty
mayan calendar conspirator
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青いキティ
Re: Mass Effect 2
«
Reply #68 on:
April 28, 2009, 07:56:24 PM »
So,
iPhone backstory
aka Jacob's Story
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Zombiedude
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Stare into my eyes.
Re: Mass Effect 2
«
Reply #69 on:
April 29, 2009, 04:40:15 PM »
Can't be any worse than that MGS Ipod game.
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Quote from: Inlander
That looks more like ROFCASRTAMYDHSWD.
That's an acronym for rolling on the floor crying at the sudden realisation that all my youthful dreams have slowly withered and died.
Blue Kitty
mayan calendar conspirator
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青いキティ
Re: Mass Effect 2
«
Reply #70 on:
May 02, 2009, 11:20:01 PM »
Shepard probably isn't dead
Also,
more info on Jacob's Story
«
Last Edit: May 02, 2009, 11:29:19 PM by Blue Kitty
»
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Zombiedude
totally sold out, like, 4000 posts ago
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Stare into my eyes.
Re: Mass Effect 2
«
Reply #71 on:
May 02, 2009, 11:25:20 PM »
I bet they're gonna drag it out until the last day of E3.
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Quote from: Inlander
That looks more like ROFCASRTAMYDHSWD.
That's an acronym for rolling on the floor crying at the sudden realisation that all my youthful dreams have slowly withered and died.
KvP
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Online
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Fam-i-ly. Fam-i-ly. Fam-i-ly.
Re: Mass Effect 2
«
Reply #72 on:
May 03, 2009, 12:19:23 AM »
Quote from: Blue Kitty on May 02, 2009, 11:20:01 PM
Shepard probably isn't dead
WHAT NO I DON'T BELIEVE IT
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Scandanavian War Machine
Beyond beyond Thunderdome
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zzzzzzzz
Re: Mass Effect 2
«
Reply #73 on:
May 15, 2009, 01:30:23 PM »
oh man
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Blue Kitty
mayan calendar conspirator
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青いキティ
Re: Mass Effect 2
«
Reply #74 on:
May 15, 2009, 02:09:23 PM »
Holy fuck
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Zombiedude
totally sold out, like, 4000 posts ago
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Stare into my eyes.
Re: Mass Effect 2
«
Reply #75 on:
May 15, 2009, 02:11:26 PM »
Wow
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That looks more like ROFCASRTAMYDHSWD.
That's an acronym for rolling on the floor crying at the sudden realisation that all my youthful dreams have slowly withered and died.
scarred
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live & lose
Re: Mass Effect 2
«
Reply #76 on:
May 15, 2009, 02:34:52 PM »
Quote from: Blue Kitty on May 15, 2009, 02:09:23 PM
Holy fuck
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Re: Mass Effect 2
«
Reply #77 on:
May 15, 2009, 03:11:25 PM »
The animations have certainly improved. Looks like they took the BG1->BG2 claims serious enough to maybe back up.
Still, I'll believe it when I play it. And combat wasn't really the problem for ME1 so much as rendering large environments was, which was mostly a problem with 360 architecture. Hopefully they can fix that.
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Felrender
Bizarre cantaloupe phobia
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OM NOM NOM
Re: Mass Effect 2
«
Reply #78 on:
May 15, 2009, 05:40:00 PM »
Oh, fuck, new synthetic enemies. Where the hell are we in this game?
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Melodic
Duck attack survivor
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Re: Mass Effect 2
«
Reply #79 on:
May 15, 2009, 10:30:09 PM »
I was not expecting to be that impressed.
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dudes should not be trying to just noodle about with a chord like that.
ackblom12
Duck attack survivor
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Re: Mass Effect 2
«
Reply #80 on:
May 15, 2009, 10:41:46 PM »
It would not surprise me if they were a form of evolution for the Geth.
But man that looks might impressive.
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Darke
Furry furrier
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Re: Mass Effect 2
«
Reply #81 on:
May 16, 2009, 05:43:36 PM »
I suppose now would be a good time to finally replay Mass Effect. Yeah. I think so.
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There is no true love, just a finely tuned jealousy.
billiumbean
Pneumatic ratchet pants
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"Clamsss... Waa!"
Re: Mass Effect 2
«
Reply #82 on:
May 23, 2009, 05:52:47 AM »
Since Mass Effect 2 is supposed to be better than the first somehow, I've done a little thinking, and this is my guess as to what the plot will/could/should be like;
Sheppard was forced into reclusion by the religious groups and tabloids that ridicule and scandalize her relationship with Liara. When Liara became pregnant, the couple decide to flee on the Normandy to live in a distant, more open-minded colony. On the way, the gang is bombarded with asteroids that Joker claimed to have not been on the map and/or did not exist at all and/or no other pilot could avoid as valiantly as he, the greatest pilot in all the yadda yadda. Their ship, a husk of its former beauty, spiraled through space and ends up desintegrating in the atmosphere of Kahje, the homeworld of the Hanar. Sheppard, dead, drifts through the gigantic ocean until she reaches a very, very polite colony of Hanar, who resurrect her and worship her as a god. There, she must find a way to request a transport off of their god-awful world, but as to not offend them or imply that their hospitality was somewhat unsatisfactory.
Once off of Kahje, Sheppard must take the phoenix mirror and ask around the Citadel for where she can find Lan Di, as well as find a part-time job. One night, after her watch tells her to go to a hotel and sleep, she is visited but the Daedric god Azura, who tells her that she is the Nerevarine and that Lan Di is actually none other than Dagoth Ur. She is sent to Skyrim where she must fulfill some prophesies, as they were written in the Bethesda newsletter as "So, yeah, ES5 will probably might be Skyrim since we trademarked the word, blah blah about other games." Completely bypassing the third and fourth installments in that series, she orders Carth to pilot the Siltstrider to Taris, where they can be blown to shit by Darth Malak in a spaceship that isn't the Death Star, escape with Bastila alive, destroy Dagoth Di using the dragon mirror and the now-fully-explained floating sword (named "Keening"), resurrect some Dwemer/Protheans/Quin Dynasty to find out just what the hell they were, and dramatically fly away from a big explosion in the Ebon Hawk. The end of the game would be the characters landing on Earth in the player's hometown to havoc on their enemies' shrubbery and the like until they pass out from all the FUN.
I think a game like that would satisfy absolutely everybody's needs everywhere so that they can all shut up.
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I do agree that this could potentially have some dire ramifications in regards to purple drank.
Josefbugman
Asleep in the boner patch
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Re: Mass Effect 2
«
Reply #83 on:
May 23, 2009, 06:20:10 AM »
My guess is more than likely that you will play a character alongside shepard for the first 10 minuites or so. The mission your on is basically on one from the council (wether its human dominant or not, personally I hope not) to go into the outer reaches of the universe and try and find out "wtf are these 'reaper' things we have heard so much about?" You go along with a new team, your old one has either left to try and help the various other areas of the cosmo's or have been substantially promoted and your PC is part of the new team .Your the one who has report him dead after the ship gets damaged/ attacked and then have to start trying to accomplish your mission, either through subterfuge or beating the living snot out of whichever drug dealing snot bag gets in your way.
You won't be in constant contact with the citadel, but they will be able to reach you at certain areas and will try and send out help to try and ensure that the mission goes well, no doubt they are not completly ignorant of what occurs out beyond the light of "civilised" planets. They send out teams (possibly including old Shepard team mates) to help you out. After that the story will probably develop more and more intricacies until eventually you realise if not what the reapers
are
at least if/when they are coming. After that, its a race against time to either unite the scattered and self-interested crime families and warlords to combat one of the big scout ships or to race back and tell the council, leaving the edge to its fate.
Sheppard will probably turn out to be alive and a rescue mission might be possible.
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imapiratearg
Beyond beyond Thunderdome
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Maybe the octopus needs you?
Re: Mass Effect 2
«
Reply #84 on:
May 23, 2009, 10:59:29 AM »
I don't know what Mass Effect you guys were playing, but Sheppard was still alive when I finished it.
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Sam
totally sold out, like, 4000 posts ago
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Re: Mass Effect 2
«
Reply #85 on:
May 23, 2009, 12:37:47 PM »
Quote from: Felrender on May 15, 2009, 05:40:00 PM
Oh, fuck, new synthetic enemies. Where the hell are we in this game?
those are varren in doggy space-suits, apparently
awesome
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Felrender
Bizarre cantaloupe phobia
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OM NOM NOM
Re: Mass Effect 2
«
Reply #86 on:
May 23, 2009, 12:40:40 PM »
Quote from: Sam on May 23, 2009, 12:37:47 PM
Quote from: Felrender on May 15, 2009, 05:40:00 PM
Oh, fuck, new synthetic enemies. Where the hell are we in this game?
those are varren in doggy space-suits, apparently
awesome
fuck
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billiumbean
Pneumatic ratchet pants
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"Clamsss... Waa!"
Re: Mass Effect 2
«
Reply #87 on:
May 24, 2009, 03:50:13 AM »
Quote from: Josefbugman on May 23, 2009, 06:20:10 AM
Sheppard will probably turn out to be alive and a rescue mission might be possible.
Sheppard sounds a lot like Goku in the Frieza Saga. The greatest warrior in the universe, but he's really really far away.
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Quote from: Alex C
I do agree that this could potentially have some dire ramifications in regards to purple drank.
Zombiedude
totally sold out, like, 4000 posts ago
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Stare into my eyes.
Re: Mass Effect 2
«
Reply #88 on:
May 25, 2009, 10:17:19 AM »
In Mass Effect related news, I've found out a way play as a party member. Having Liara run around, doing your lines is so weird.
Edit: I would show you a screenshot, but they all come out in bitmap. Lame
«
Last Edit: May 25, 2009, 04:32:41 PM by Zombiedude
»
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Quote from: Inlander
That looks more like ROFCASRTAMYDHSWD.
That's an acronym for rolling on the floor crying at the sudden realisation that all my youthful dreams have slowly withered and died.
Blue Kitty
mayan calendar conspirator
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青いキティ
Re: Mass Effect 2
«
Reply #89 on:
May 25, 2009, 07:24:31 PM »
Hey there Shepard, you look a little beat up
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KvP
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Re: Mass Effect 2
«
Reply #90 on:
May 25, 2009, 07:38:55 PM »
Quote from: Zombiedude on May 25, 2009, 10:17:19 AM
Edit: I would show you a screenshot, but they all come out in bitmap. Lame
Open it in paint and save as into jpeg.
Also I think Gametrailers has a pretty big Bioware episode this week. Don't know if there will be new stuff, but it should cover both Dragon Age and ME2.
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SNEAKY
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Zombiedude
totally sold out, like, 4000 posts ago
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Stare into my eyes.
Re: Mass Effect 2
«
Reply #91 on:
May 25, 2009, 08:42:29 PM »
Goddamnit Garrus, you blinked!
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Quote from: Inlander
That looks more like ROFCASRTAMYDHSWD.
That's an acronym for rolling on the floor crying at the sudden realisation that all my youthful dreams have slowly withered and died.
billiumbean
Pneumatic ratchet pants
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"Clamsss... Waa!"
Re: Mass Effect 2
«
Reply #92 on:
May 25, 2009, 10:26:12 PM »
Quote from: Blue Kitty on May 25, 2009, 07:24:31 PM
Hey there Shepard, you look a little beat up
Oh, you know they doctored that.
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Quote from: Alex C
I do agree that this could potentially have some dire ramifications in regards to purple drank.
Johnny C
Global Moderator
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Re: Mass Effect 2
«
Reply #93 on:
May 29, 2009, 01:03:48 AM »
Shephard...
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Johnny C
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Re: Mass Effect 2
«
Reply #94 on:
May 29, 2009, 01:06:33 AM »
COMPLETELY BADASS THINGS THAT HAPPEN IN THIS TRAILER/THINGS OF NOTE
A dude gets he neck straight fuckin snapped
A dude pushed out a window
The dead dudes wearin some kind of weird armour? huh
Gameplay looks a lot more action heavy and visceral
FLYING CAR
A dude gets he neck straight. fuckin. snapped.
ME is a trilogy, right? So this is the dark middle portion?
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[22:40] Quietus: Do you know what I love?
[22:40] fat andy: Me!
[22:40] Quietus: Nah actually it's radical left wing politics and black metal
KvP
ASDFSDFAAFDFALYG8A@*&^$%O
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Fam-i-ly. Fam-i-ly. Fam-i-ly.
Re: Mass Effect 2
«
Reply #95 on:
May 29, 2009, 01:35:39 AM »
There's not much new, really. The graphics got a facelift but there's a shot with a camera angle (facing Shepard) that won't be available in-game and the rest of the combat looks pretty much exactly like ME1 combat with bigger guns (hard to tell for sure given the quick cuts). I'm reminded how little I liked the male Shepard VA.
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A blog of miixes and music and such.
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I sneak that shit
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Johnny C
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Re: Mass Effect 2
«
Reply #96 on:
May 29, 2009, 01:49:11 AM »
nothing pleases you
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[22:40] Quietus: Do you know what I love?
[22:40] fat andy: Me!
[22:40] Quietus: Nah actually it's radical left wing politics and black metal
KvP
ASDFSDFAAFDFALYG8A@*&^$%O
Online
Posts: 4578
Fam-i-ly. Fam-i-ly. Fam-i-ly.
Re: Mass Effect 2
«
Reply #97 on:
May 29, 2009, 02:04:05 AM »
On the contrary, people are too easily excited.
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A blog of miixes and music and such.
Quote from: Andy
I love this vagina store!
Quote from: Andy
SNEAKY
I sneak that shit
And liek
OMG DICK JERK
Johnny C
Global Moderator
DICKFISH
Offline
Posts: 12531
i wanna be yr slide dog
Re: Mass Effect 2
«
Reply #98 on:
May 29, 2009, 02:24:45 AM »
the last game ruled and this just looks like it but nicer and maybe a bit faster so it's exciting you turd
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[22:40] Quietus: Do you know what I love?
[22:40] fat andy: Me!
[22:40] Quietus: Nah actually it's radical left wing politics and black metal
Dimmukane
Beyond beyond Thunderdome
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juicer
Re: Mass Effect 2
«
Reply #99 on:
May 29, 2009, 08:03:02 AM »
I CONCUR, STOP RAINING ON OUR OVERLY HAPPY FUCKING PARADE
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Quote from: Johnny C
all clothes reflect identity constructs, destroy these constructs by shedding your clothes and sending pictures of the process to the e-mail address linked under my avatar
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