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Fun Stuff => CLIKC => Topic started by: Vertical Stripes on 14 Feb 2005, 02:00
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Usually I have nerves of steel for movies or games that are meant to freak me out. The only time I get jumpy is when I'm playing a game that I KNOW will be difficult to manage with controls I'm not used to. IE: Resident Evil, the first Clock Tower game, etc
But the scariest game I've ever played, by far, has been the original Fatal Frame. The sound and atmosphere of that game were by far the creepiest ever. The sounds of the tape recorder in the background of the Library, the random demon ghosts that you would hear stamping down the hall and then disappearing or attacking you before you could collect yourself ...
Or how about fighting the Editor for the first time, only to revisit the room later, find it empty (as it should be after winning the boss battle), then going to exit only to have the Editor pop up behind you just as you do?
With easy-to-use controls and very simple, straight-forward gameplay, Fatal Frame was definetely the best horror/survival game ever. I actually felt an overwhelming sigh of relief whenever I entered a save-point room (the only rooms guaranteed to be entirely ghost-free)
Discuss!
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My choice would be Silent Hill 2
The atmosphere, the sounds the gloominess, and never forget those damn Pyramid Heads, really that game scared me to the bones more than once.
There are other scary games... Like that photography thing in the ghost house? (Project Zero?) But i hated the combat system in it, soo....
And lets not forget HARVESTER. The creepiest adventure game there is. Or weirdest atleast.
Edit: Fatal Frame and Project Zero are the same thing. Didin't know that.
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Clive Barker's Undying was pretty damn scary. Everythinga bout it was jsut plain weird, not to mention the family photgraphs...
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Q*bert
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The first Aliens vs. Predator game on PC.
I couldn't even play as marine due to an absence of nerves and the prescense of one of the scariest fucking gizmos ever; the motion tracker.
'God! It's moving! It's coming right at me!
It's near the door now...steady...STEADY...wait for it. Um, shouldn't it be coming through the door now?
SHIT, lost it!
*looks up*
OHMAIGWAD, OH MAIGAWD!
*sprays entire magazine into the alien emerging from the vent*
*gets soaked in acid*
*dies*
*changes pants*
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System Shock 2
good gods thats a scary game
urgh.........
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All good responses. System Shock 2 was very frightening. The first time I ran into the Cyborg Midwives, specifically: "the little ones...NEED MEAT to g-g-grow strong..." Then there's all of Shodan's messages, the Many...yeah. All very scary.
Really though, Silent Hill 2 fucked me up more than any game ever. The games that thing plays with your head...making you walk across a room while Pyramid Head is just sitting there watching you, the almost unbelievably creepy Pyramid Head deformed zombie rape...god. I don't really care for sudden "OMG monster jumping at you!" scares. The Silent Hill series has always been very good at creating an atmosphere of dread and subdued terror, and it is almost unbelievably effective.
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And i olways forget Avp and System Shock's...
Also some text adventures have been scary.
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Fatal Frame 2.
Doom 3 in 5.1 surround with the doors looked and volume at 50.
That's about it.
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Fatal Frame, easily.
And anyone who says Resident Evil...you smell.
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Resident Evil
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doom 3: For the first few levels I was screaming like a girl at anything that moved
Also, a few times in HL2 when first seeing a certain zombie, or cutting one in half or somthing
Yea, I also have some 5.1 dolby surround sound and play at 1280x1024 (not max specs because doom 3/HL2 put the work on the comp)
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Resident Evil
You smell. :D
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Syestem Shock 2. I've been feeling nostalgic for it recently, but I don't have the time to invest in playing it right now. I'm with Trinary on the creepiness of the midwives. They did a really good job on the dialogue in that game. Each of the speaking enemies had a variety of lines for when they spot you, when they lose track of you, when they find a fallen comrade, etc...
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An older game, but Zork: Nemesis had a ncie creep factor. The assylum area made it hard to go to sleep at night.
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either doom 1 or 2. whichever had the huge room with a zillion spiders in it. i would stay up late and play that in the dark with headphones on. it was awesome.
although, i do agree that the silent hill games were pretty freaky in a "leading up to something awful" and then "omg, something awful" kinda way.
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What was the game that you slowly went insane over time and everything kept getting more and more screwed up... can't think of them name. Eventually you plunge into insanity and yeah. I haven't played it cause I can't seem to remeber the name.
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Eternal Darkness, Sanity's Requiem? Galerians?
Resident Evil on the Gamecube at fucking 11pm by candle light. I was just booting it up, first RE game I ever played. And my fucking dog(rotweiler coon hound mix) runs into the room. I almost shat myself
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The fairly odd parents for Xbox... that game made me shit my panties.
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I've never even HEARD of System Shock 2, and I worked for two years at a video game store ><
What is it about? Cyborg midwives? As the daughter of the president of the canadian association of midwives, I must say this intrigues me.
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Well, the original System Shock is widely regarded as one of the best computer games of all time (I think it was #6 on one "Top 100" list, but I'm not sure). I couldn't possibly do the game justice by trying to summarize it in brief here. Try checking out IGN's review: http://pc.ign.com/articles/161/161087p1.html. That should give you a decent idea of what it's about, but you really should track down a copy. It has a very well-scripted plot, and every conceivable horror device is used at some point in the game, and used well.
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Silent Hill 2, without a doubt.
The first, and for several years, only game to ever scare me was Silent Hill 1.
The fact that the second managed to scare me more is a testament to that game. Holy crap.
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it fills me full of joy to know that people still like system shock 2. my scariest parts are when you hear the first "why do we hunger?" echo down the hallway and the dawning realisation that The Many is a giant colon...Ewww
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I remember one of the first times a zombie guy came after me in SS2...and he was yelling in this screwed up distorted voice "I'm sooorryyyy...please run!". I blast him, and realize that the actual person was alive and conscious and unable to stop himself from attacking and killing people. I paused for a little bit and thought about this unique, small, and very very effective twist on the generic zombie enemy.
RIP Looking Glass Studios. I miss you. :( Though there is still hope for us: Bioshock. http://www.gamespot.com/pc/action/bioshock/preview_6110044.html
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I always have a claustrophobic feeling while playing SS2
"What was that" (5 bullets left)
"Scree scree scree" (oh sh*it sh*t SH*T!)
Gah! Blam blam blam blam blam Clik! Nooo!
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I think that there's a copy of SS2 on the underdogs, but it's umpteen bazilion times cooler to own an actual copy, like every game ever.
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doom 3: For the first few levels I was screaming like a girl at anything that moved
Also, a few times in HL2 when first seeing a certain zombie, or cutting one in half or somthing
Yea, I also have some 5.1 dolby surround sound and play at 1280x1024 (not max specs because doom 3/HL2 put the work on the comp)
man, HL2 can be scary, but cuttin zombies in half with the gravity gun is the best thing EVER, untill the top half latches onto your leg ¬_¬
but yeah, moments in HL2, some moments in half life 1, oh, and 1 on 1 in counterstrike, you can start seriously pooping yourself if it's a good match
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I ahd the underdog one, but it froze constantly and I was unable to track down the problem. It made me sad, but I was strong! I did not cry.
In front of my computer....
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World 1-2 on Mario Bros. Jeez those blue Goombas are spooooooky.
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MAN i totally forgot about eternal darkness, man that game was genius
the sanity effects were awesome, and pretty damn scary at some points, and of course, when the bonethiefs burst out of the skin
fwoop
and the cut scenes, they were awesome
I FOUND THE PURPLE RUNE TOO!
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Yeah SS2 is freaky (and awesome). But for the real 'omg cool' shock, play the original System Shock and think:
This game came out the same year as the original Doom. (1994)
Then, as you fly around, use night vision, crawl around on your stomach, jump, walk up ramps, listen to dozens of voice logs, use cameras in the back of your head, activate personal shields, get ambushed repeatedly by a stuttering evil computer, use rocket boosted roller skates, look up and down, crouch, shoot out lights and computer monitors, solve story based puzzles, experience an actual story, hack into computer mainframes and fight watchdog programs, rewire keypads, and lean around corners, marvel that Doom did so much better!
Thief: The Dark Project can get pretty freaky-deaky. The Return to the Cathedral was pretty frightening: the evil Haunts and zombies and ghosts infesting everywhere. That was a damn fine game.
RIP Looking Glass!
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Eternal Darkness was a fun game. I played it through in service of each of the gods to get the "full" ending and everything. The sanity effects were very cool. I think my favourites were the comedic ones, though. I.e., the "thank you for playing our demo" fake ending, the BSOD, etc. To be honest I didn't find it all that scary, though. It was creepy, but it didn't immerse me the way SS2 did.
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okay, i sown all "teh n00b" but when i went through halo 1, playing the library with a friend of mine, i literraly made him piss himself scared when I jumped up and scared the s*** out of him. it was awesom
"hey! whats that coming toward.....OH GOD KILLIT! KILLITNOWS!!!!111!!!"
"DUDE...these were new PANTS MAN!"
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This game came out the same year as the original Doom. (1994)
Every time I think about that it boggles my mind. Right down to the hybrid point-n-click and FPS-style controls, the invertory overlays on the screen...everything about System Shock was brilliant. I honestly think that because Doom provided a way simpler interface and gameplay it was more successful. System Shock was almost too much for people to enjoy. Waaaay ahead of its time.
I'm trying to dig up as many System Shock 2 sound clips as I can, but all I can find is the Xerxes (I think? The main starting AI) and Shodan clips...I want the stuff from the enemies, and I can't find it.
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The many don't want you to find the sound files. You pathetic hacker.
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to anyone who has trouble running system shock2, check this link. it should sort all your troubles.
http://www16.brinkster.com/salvage/thief/darkengine.htm
you may thank my paypal account with plenty of cash
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Another vote for SS2.
My first moment of really jumping in my seat was just after I got a working shotgun. I was actually feeling much safer, confident that I could drop anything that came at me now, so I wasn't as careful as I should have been.
I was playing with headphones, so when someone screamed in my left ear "KILL ME!" I jumped about a foot in the air, knocked my glass off the desk, and shot the floor in front of me twice before I managed to turn around and blast the stupid zombie.
What's this new game that a lot of the old SS team is working on?
I read something about it a few months ago...
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I tried RE4 for the first time the other day. I screamed! Haha... it was great. The Silent Hill games are also scary.
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to anyone who has trouble running system shock2, check this link. it should sort all your troubles.
http://www16.brinkster.com/salvage/thief/darkengine.htm
you may thank my paypal account with plenty of cash
Thanks and more, because that is the exact reason I can't run SS2! You make my life full of joys.
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Resident Evil 0 in surround sound with the lights off...
I could only take that for 10 minutes before I turned the lights on. Scary stuff.
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FRIDAY THE 13TH FOR NES!
Actually, it was rather amusing and lame.
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Any of the Thief series. (For maximum effect turn the sound up and the lights off).
Scariest bit? The cradle mission in Deadly shadows
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Halflife2... Antlions made me have several trips to the bathroom...
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antlions? i bet you found Evil Dead 2 scary as well
i laugh at your wussliness .......hohoho!
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Some may have said it was a Friday 13th ripoff but Splatterhouse was fucking awesome! If you get a chance to play this arcade gem DO so, you'll love it!
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I fucking love splatterhouse. It's the one where you're this guy in a mask, and you kill zombies? it was fuckign awesome.
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Yup, thats the one. The guy has a Jason-like Hockey Mask. Here's (http://img.photobucket.com/albums/v399/spazworrier/splatter.png) a screenshot if you're not sure.
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That's what I was thinking of. Man, that game was fun.
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Tell me about it! Some of those monsters found some sneaky ways of attacking you!
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My choice would be Silent Hill 2
The atmosphere, the sounds the gloominess, and never forget those damn Pyramid Heads, really that game scared me to the bones more than once.
Hehe, I looked at the thread title & thought to myself immediately "Silent Hill", but I'm going to go for number one. It was far more atmospheric than the second, which was a good game essentially, but not quite as 'creepy' as the original.
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Another vote for SS2.
My first moment of really jumping in my seat was just after I got a working shotgun. I was actually feeling much safer, confident that I could drop anything that came at me now, so I wasn't as careful as I should have been.
I was playing with headphones, so when someone screamed in my left ear "KILL ME!" I jumped about a foot in the air, knocked my glass off the desk, and shot the floor in front of me twice before I managed to turn around and blast the stupid zombie.
What's this new game that a lot of the old SS team is working on?
I read something about it a few months ago...
The game you're thinking of BioShock. Unfortunately it's not a true sequel to System Shock 2, but it is definitely a spiritual successor. Check it out here (http://www.gamespot.com/pc/action/bioshock/preview_6110044.html).
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Scariest game? I dunno. Whole games don't really scare me.
Scariest MOMENT, however... Metroid Prime certainly wins. Climbing up the tower after getting the thermal visor, and the lights are out... and then... you hear glass shatter. The battle music picks up, and you hear the scariest sound your Gamecube would ever utter.
"SQUEE!"
Damn right... Metroids... UGH. Those things are SCARY.
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Haven't played many scary games, but the first Resident Evil scared the shit outta me when I had a lend of it from someone. I was like 7..
Scariest moment - Playing Medal of Honour : Allied Assault while really drunk. Happily sniping away at some nazi's, i look left, then I see 2 fucking guard dogs about a foot away from me. Literally jumped out of my seat.
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Doom 3 has had me scared witless on occasions; the decision to not have a built-in flashlight was a great one and added tons to the atmosphere. You know something is going to come at your face, but you can't see where from.
Which of the Resident Evil/Silent Hill games would you say were the best/scariest? I can see that I might have to pick up a copy of them :D
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The scariest game I ever played was Superman 64.
This is because I played it while my friend was with me, and he said "You know, the people making this game probably thought they had done a good job."
I didn't sleep for a week.
What?
Ohhhh. You meant the traditional kind of scary.
The first Silent Hill. I was just young enough to be scared spitless at that point.
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Obviously, the key to a scary video game is a proper, immersive atmosphere.
RE isn't too scary, because you're a badass SWAT team member fighting a bunch of slow-ass zombies in a nice, clean mansion. It's creepy, but not scary.
But when you're an average guy being chased by demonic children with knives, through some hellish perversion of an elementary school filled with bloody, rusted wheelchairs and steel grate floors and the phone suddenly rings only to hear "Daddy? Where are you daddy?" on the other end, you start to get a little freaked out.
My single scariest moment in any video game:
Silent Hill 1, the alternate universe elementary school. You hear a rattling locker down the hall, like you did in the real elementary school. You go open the locker, that's rattling louder and louder, expecting something to pop out like a cat did earlier. It swings open: nothing inside but bits and pieces of blood and gore. Relieved, you turn around to walk out, and a freaking corpse falls out of another nearby locker right in front of you.
I screamed like a little girl and jumped all the way across the room.
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What was the game that you slowly went insane over time and everything kept getting more and more screwed up... can't think of them name. Eventually you plunge into insanity and yeah. I haven't played it cause I can't seem to remeber the name.
Eternal Darkness... and if you didn't regularly recharge your sanity the screeen would get tilted and blood would drip down it... SOOO f*cked up.
I think the first Halflife was pretty darn scary as well.
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1) Half-Life 2 scared my ass off, mostly in fucking Ravenholm, and come to think of it, pretty much anywhere with those large zombies made of mostly headcrabs. I often found myself wishing they had just pit me against the Combine.
2) Did anyone play "The Suffering?" Holy shit, that game scared me. Especially the occasional insanity effect, and the fact that you had choices to make and if you made a bad one you saw an image of your character's wife screaming and heard it. Fuck.
3) Do not talk to me about Silent Hill 2. I still get creeped out on occasion.
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On the topic of scary games, you all know about the upcoming Call of Cthulhu (http://www.callofcthulhu.com/) game, right? From all I've read about it on various websites, it sounds like it's going to be pretty faithful to Lovecraft's works. There will also be sanity effects, of course. Unlike the sanity effects in Eternal Darkness, though, there aren't any humourous ones. It's horror and tension through the whole game. And they're not just hallucinations, either: you may just blow your own brains out if you get sufficiently terrified.
Another promising aspect is the absence of a HUD. No health bar, no ammo count... nothing. Better keep track of how many rounds you've fired. Awesome.
There's tonnes of other cool stuff about it. Read for yourself.
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Actually I've been looking forward to that game for ages now. How long has it been in development, 4-5 years?
Anything based on Lovecraft's works ought to be scary as hell, unless those developing the game are complete morons. Screens and videos have looked rather good this far though.
I'm waiting.
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Scariest game hands down is a jap game for the ps2 called Siren. It's similar to Silent Hill, only with the added "radio vision" in which you could use the two joysticks on the ps2 controller to pick up on other character's vision. Enemies, other characters, yourself.... With this, you can watch the zombie enemies sauntering around, sharpening whatever weapon they died with, creeping up on your character from behind. The fuzziness like tuning in to TV channels using a knob just added to the scarification.
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I always thought it was called Forbidden Siren.
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2) Did anyone play "The Suffering?" Holy shit, that game scared me. Especially the occasional insanity effect, and the fact that you had choices to make and if you made a bad one you saw an image of your character's wife screaming and heard it. Fuck.
Fuck yeah, all the weird flashback shit was really creepy. They really do a good job at building up the tension at the begining of the game. I think I read the sequel will read the memory card of data from the first game and will affect the story in the second game based off the good/evil decisions in the first game.
Call of Cthulu sounds pretty awesome.
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Lets just wait that Call of Cthulhu: Dark corners of earth comes.
I bet that game will be scary...
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Man, you've all made me want to play SS2 now. And, like any sufficiently cool person, I actually have a real copy of it. Sweetness. But I also want to play FO2 again, but...eh...
At any rate, I can't remember what games have really SCARED me, rather than just surprised me. If stuff is just popping out at you, it's like, "Waah! ...Oh, just die already." And you shoot them. Unless you're out of ammo. Then you run.
But yeah, I'm gonna instal SS2 now...
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Quick Update,
SS2 is the scariest game ever, I put it in the CD tray, and it said, "This product cannot be installed on Windows NT due to limitations with DirectX 6.1"
And I screamed, "NOOOOOOOOOOO*hiccup*OOOOOOOOOOOO*hiccup*OOOOOOOOOOO*hiccup*OOOOOOOO!
This is ridiculous. Windows 2000 has never failed me before. Plus, I still have the hiccups. I'VE HAD THEM FOR LIKE AN HOUR. IT SUCKS.
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i can't think of any video game that ever really scared me...
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eternal darkness.....it made me cry....i was also playing in a dark room during a thunderstorm though....
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LOVED System Shock, all those years ago . . . Can't say it really scared me, though. Haven't played S.S.2.
Scariest gaming moment I can think of is the "Return to the Cathedral" mission from Thief. All through the game you've been learning about staying in the shadows to survive, avoiding conflict so you don't get the shit beaten out of you - and then at the start of that mission you get dumped in blazing light with the sound of virtually indestructable zombies and ghosts and god knows what else all around you, and three closed doors. What do you do? Where do you go?? And the more you think about it, the more you realise you've got to do something, fast, before one of those doors opens . . . Paralysed with fear.
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Just played SH2 for X-Box.
Holy SHIT.
that game is FUCKING CREEPY AS HELL
And when that one zombie thing comes out from under the truck, whoah, I nearly had to change my pantaloons...
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Actually I've been looking forward to that game for ages now. How long has it been in development, 4-5 years?
Anything based on Lovecraft's works ought to be scary as hell, unless those developing the game are complete morons. Screens and videos have looked rather good this far though.
Oh, it's going to rock. it's being made by Bethesda, which in itself is enough for me to say it's already going to kick ass.
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Doom 3 has had me scared witless on occasions; the decision to not have a built-in flashlight was a great one and added tons to the atmosphere. You know something is going to come at your face, but you can't see where from.
I just started Doom3 and it has me scared shitless. I had to stop playing the other day because I was getting way too jumpy.
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Lets just wait that Call of Cthulhu: Dark corners of earth comes.
I bet that game will be scary...
I just bought a new computer because I knew I had to get this game when it came out, and my old PC wouldn't handle it.
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Quick Update,
SS2 is the scariest game ever, I put it in the CD tray, and it said, "This product cannot be installed on Windows NT due to limitations with DirectX 6.1"
And I screamed, "NOOOOOOOOOOO*hiccup*OOOOOOOOOOOO*hiccup*OOOOOOOOOOO*hiccup*OOOOOOOO!
This is ridiculous. Windows 2000 has never failed me before. Plus, I still have the hiccups. I'VE HAD THEM FOR LIKE AN HOUR. IT SUCKS.
SS2 does work on windows 2000, what yeh on about?!?!
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eternal darkness....
or the origional alien vs predator, it's freakin scary when your walkin down a hallway that is barely lit by a flare... the flare goes out, you hear a scream and that "tick tick tick" noise, and when you shoot out another flare you see three aliens running along the walls straight at you.
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Doom 3 is decently jumpy, however after about 20 minutes of playing it loses that. The more I played it, the easier it got to see the little nooks and crannies things are going to pop out of.
The Haunted Hotel in Vampire The Masquerade scared the bejesus the first time I played through it. Childrens voices going from giggles to screams... scary stuff. Lights flicker and the words GET OUT are written on the wall right before your eyes. Great scary ambience.
Halo even had its nice jumpy parts once the Flood show up.
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Lets see now - From personal experience:
System Shock 2, especially the moment when Shodan appears in a blaze of Matrix/Lawnmower Man style graphics and all your hope about seeing a friendly face falls out your bottom. The first system shock scared me too, since you knew it was Shodan from the start, but she'd continually hack your comlink at key points to shit you up even further 0_o)
Any Marine/Predator level after the first on AVP 1 and 2: Its this point the facehuggers appear :|
Ravenholm, Half-Life 2: It doesn't help when you are at a dimmed lights LAN party wearing headphones and some 16 stone bastard decides to grab you be the neck from behind
From second hand experience, the Cradle level from Thief 3 is supposedly the most traumatising game moment. There was a huge article about it in PC Gamer UK, and its especially effective in a game where you are trying to be sneaky since you jump at sudden noises and movement on normal levels :)
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By far, the scariest game ever was Eternal Darkness : Sanity's Requiem
If it wasnt the crying woman sound in the background, the pure fright from your character suddenly falling to pieces, the statues gaze following you in hallways, or any of that, it had to be the idea of a normal, spindly little girl going up against a GOD... a tad scary there
Second would be RE4... Smart enemies = Hella Scary
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I will never be able to get into RE4. The idea of smart zombies just plain pisses me off. THEY'RE ZOMBIES! They are the walking dead. T-Virus or no, They are walking partially decomposed corpses. Their only instinct is to eat the brain right out of your skull.
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They aren't zombies in RE4.
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Yeah. THey're zombie like villagers with chainsaws.
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The two games that I've played that have really freaked me out aren't as weird when they are played with a full night's rest. American McGees Alice, and The suffering. Both mixed with a lot of sleep deprivation, Bawls, and being a fifteen year old home alone on a Friday night/ Saturday morning and Saturday night in a room where no sunlight can enter = t3h cr33p5. And all the hallucinations in the Suffering were freaking me out because, at first, I thought I was hallucinating.
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I wouldn't say it's my scariest game, but the single most terrifying gaming moment for me was in Eternal Darkness. The bathroom, man. Man, the bathroom.
When I accidentally saw that the first time, I was just like "that's it, man. That's it." I put down the controller and didn't play the game for a good week and a half.
SH2 was the best horror I've ever played pending my trying SS2, but I was in love with the concept of Siren. The atmosphere and "sightjack" things were pretty neat. and I liked the enemies too. but playing it sucked pretty hard due to the fact that you couldn't see anything 'cause o' the darkness and the REALLY clunky controls. It seems more like a noble yet failed experiment by my experiences.
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I thought the Suffering was pretty intense, untill I got Doom 3! That game is intense as all crap! It'd have been easier if I turned up the brightness on my monitor, but thats for wussies. :P Its just as some of the web comics portray it... don't touch or say anything to someone playing Doom 3.... If it weren't for my intense self control and reflexes, my chihuahua wouldn't still be around :P
but in the end... Mighty Cthulhu will pwn us all.
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...don't touch or say anything to someone playing... If it weren't for my intense self control and reflexes, my chihuahua wouldn't still be around :P
I know how you feel, after playing through the apartments in SilentHill2 (FUCKING TERRIFYING)
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Unreal, the original unreal. At the start when your on the prison ship, you stand next to a door and hear a guy scream, and the door opens and his body, ripped to shreds, flies across the room and hits the wall. Later on in the game, whilst your still only armed with the pistol, in a long hallway, the lights slowly turn off one by one, until finally your in darkness, you hear a growl behind you and all you see in the dark are two red eyes.
Scariest fucking moment.
I should have quoted them, but whoever said the thing about Zork Nemesis was right, it creepyed the hell out of me, but a very cool game.
Anyone play Zach Mcraken? Its an old game, but it gave me nightmares, its not that scary.
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I will never be able to get into RE4. The idea of smart zombies just plain pisses me off. THEY'RE ZOMBIES! They are the walking dead. T-Virus or no, They are walking partially decomposed corpses. Their only instinct is to eat the brain right out of your skull.
They're not zombies.
I'm just saying that to piss you off.
But seriously, they're not zombies. Get over it. It's a great game.
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Fatal Frame 1 & 2 were scary as FUCK.
Especially because I played them at night.
I remember once while I was playing Fatal Frame 2 I went to the bathroom and my dog brushed my leg and shaved off 5 year of my life expectancy from the scare.
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I'm stuck between Silent Hill & Doom3. Doom3 because of the intense darkness and not able to see anything, and Silent Hill because, basically, its Silent Hill...
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Which of the Resident Evil/Silent Hill games would you say were the best/scariest? I can see that I might have to pick up a copy of them :D
RE...I'd have to say 4...especially the Mercinary Mission with the Chainsaw Maniac...yeh, fuk that shit.
SH...Check out silent Hill 4, every body raves about SH2, but it just didn't do it for me, the enemies are easy and after awhile it just kills the creep factor, that and theres too much of a big build up to nothing happening ;P
Games that freaked me out though:
Fatal Frame...the game makes me edgy and gives me the shakes..."Where did it go? Oh good it's gone." comes out of camera mode"Jesus, it's right behind me!!!"
Doom 3: was pretty scarey, I did a lot of "Ahhhh fuck, kill it, kill it." unloading shell after shell into what ever just jumped out of nowhere...until a point where I was just screwing around while my friend was watching and I was like "I wonder how hard it is to kill a demon in hand to hand." Proceeds to pummel said Imp..."Damn demons are tough" my friend then replies "Demons are tough, you just killed one with your bare hands."...there was no more question as to why you had lived so long and everyone else was dead.
Silent Hill 4: The game just fucks with your head...I refuse to even pin a ghost...the noises they make, god the noises.
Splatterhouse 3 on Genesis: The teddy bear with the claws and the voice of maniacal laughing children, yeh, that was just not right...
Lastly...a very seldom known game...
Space Hulk on 3DO: Probably the most claustraphobic game I've ever played and like AVP...the motion tracker is the key...me and my friend would turn the brightness down on his T.V. to the point of where you could only see about 5 feet in front of yourself and play a mission where you are in corridors where there is no side to side movement only forward and backwards, not to mention that you motion tracker is only audio, the screen on it is nothing but static....imagine being Dallas in the first Alien movie
*beep*
*beep*
*beep* beep*
*beep* beep* beep*
"Oh god, is it behind me...where is it coming from."
Next thing you know you turn around to a Genestealer in your face
Genestealers = Aliens w/ four arms and on speed
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Unreal, the original unreal. At the start when your on the prison ship, you stand next to a door and hear a guy scream, and the door opens and his body, ripped to shreds, flies across the room and hits the wall.
Fucking yes. This still lives on in my memory as one of the best computer game moments I've experienced ever. It was even better since I played it with a friend of mine and his brother, both of whom had already played it and were prodding me along. Playing at maximum volume and in total darkness also helped.
I was scared witless the whole time, from when you step out of your cell to when you exit onto the planet itself.
All in all, probably the best opening act of any FPS ever.
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thief: Deadly shadows.
holy. mother. fuck. They've produced the scariest area of all time.
sorry folks, but Ravenholme comes in a very, VERY distant second.
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Ravenholm wasn't scary, just annoying.
No one should feel afraid wielding a shotgun :)
Thief 3 indeed has creepy undeads but I must say Seiken Densetsu 3's ghost ship level was really scary, especially the 6x6 pixel face in the window...
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I've been playing Doom3 a lot more recently. Right now I am scared shitless of the Cherubs. They're babies with no legs and wings and clawed hands, and then they scream "mummy!" and then wail and hiss and cry when you kill them! I have been forced to cheat and arm myself with a chaingun and tons of ammo. I will not face them with anything less. I now refuse to play any Cherub-infested areas at night.
I am a wuss :(
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What's this new game that a lot of the old SS team is working on?
I read something about it a few months ago...
That would be BioShock (http://www.gamespot.com/pc/action/bioshock/preview_6110044.html?q=1&tag=gs_hp_flashtop_story)
Lastly...a very seldom known game...
Space Hulk on 3DO: Probably the most claustraphobic game I've ever played and like AVP...the motion tracker is the key...me and my friend would turn the brightness down on his T.V. to the point of where you could only see about 5 feet in front of yourself and play a mission where you are in corridors where there is no side to side movement only forward and backwards, not to mention that you motion tracker is only audio, the screen on it is nothing but static....imagine being Dallas in the first Alien movie
*beep*
*beep*
*beep* beep*
*beep* beep* beep*
"Oh god, is it behind me...where is it coming from."
Next thing you know you turn around to a Genestealer in your face
Genestealers = Aliens w/ four arms and on speed
Agreed, the sequel was just as good, but underrated due to all the FPS games released at the time.
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Another vote for SS2.
It had both great elements of a scary game/movie/whatever: shocks and gut-twisting anxiety.
Shock: Moving through the Rec area with that *creeeepy* music playing, going to check out a door when it opens by itself and a cyber-ninja leaps out; or simply playing in total darkness and my water bottle expands with that *poink!* noise the plastic makes. Both occasion I just about shat myself.
Anxiety: Meeting the first of Malick's "surprises"and not knowing what it was or how to kill it; then having a triple-load AP shotgun blast leave it unharmed while it circled round at the speed of thought and killed me while I was running away. I was weak at the knees and shaking after that encounter...
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I liked Eternal Darkness I only played through it once is there anywhere you can see the full ending on the internet.
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OMG I'M SCARED! (video download, 40mb, something like that). (http://www.satanclaus.net/stuff/doom3/delta.wmv)
I bet I can guess what gets his vote.
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This may be a minority view, but when i was 6 the music that played in Sonic the Hedgehog when he fought Doctor Robotnik gave me the jibblies.
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I get freaked out by those things that sound like evil cackling dolphins when you shut down Windows 2000 (I think). Seriously.
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I'm going to go with one that was only mentioned once but not really talked about: When the Flood shows up in the original Halo.
I'm sorry, but when I first started having those little crawly, thingies coming at me and then the marines...Jesus. I swear, I just ran like hell through the hole thing, going OH SHIT, whenever I saw another jump FIFTY FUCKING FEET to land RIGHT IN MY GODDAMN FACE>
I literally had to pause and regroup myself about four times during that mission.
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Resident Evil 2.
christ, that game was so scary that I would stay in my room until everyone in my family woke up THEN I would dare to leave it...and it didn't help that my neighbor drove around in his motorcycle at 3am...which sounds like a zombie moaning outside my house.
...I didn't even play the game...all the fear was from watching my brother play it. :(
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I haven't touched Re2 since I was about 10, because it scared the hell out of me.
Resident Evil 4 only make me scream out profanities due to the multitude of close calls I was lucky enough to live though.
I suck at the scaryness..
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when i was a wee lad i would have nightmares about the hands coming out of the walls from Legend of Zelda. I even made my dad push my bed into the middle of the room.
As far as being scared as an adult goes, I have to give the nod to the Silent Hill series in general. However, I will say that on the Resident Evil Remake for Gamecube there was one spot that really messed with my head. At one point in the mansion after you've cleared out your share of zombies and you're running across the place to get some stupid item, a zombie OPENS the door behind you when you enter a new room. the only reason I found it frightening is because that zombie BROKE THE DAMN RULES of resident evil. zombies can not follow you, that's a rule!
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I've always found that to be a "What the hell!" moment.
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This is partly my fault, because I psyched myself into it. http://chaos.magma-net.pl/doom/ It's doom, remade as a roguelike. Doesn't soud scary, shouldn't be scary, what the hell is going on?
Someone mentioned the Cradle mission in Thief:Deadly Shadows. I wish I got up to that part before losing my cds.
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Resident Evil 2.
christ, that game was so scary that I would stay in my room until everyone in my family woke up THEN I would dare to leave it...and it didn't help that my neighbor drove around in his motorcycle at 3am...which sounds like a zombie moaning outside my house.
...I didn't even play the game...all the fear was from watching my brother play it. :(
Second disk Press Room, I've lit all the torches and the little cogwheel just fell out of the painting. I go to retrieve it and BANG!: Mr X/Tyrant thing jumps through the wall. After much shittage of pants and missed shots, I down him with the M79 with the barest minimum of health remaining, compose myself and leave. I walk down the corridor outside and BLAM OHSHITMOTHERFUCKERNOTAGAINBASTARD SPLAT....*deep breathing* holy fuck!
Apologies for language, but these words are identical to those I used that same night...
*shudders*
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For me, the scariest video games I have ever played were Silent Hill 2, Drakengard (the second alternate ending freaks me out), and Doom 3. Resident Evil never really scared me.
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Man, Squaresoft hates fetuses.
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The Shadow Temple in Ocarina of Time used to freak me out big time.