No clue. I'm on the mage's guild quest to get the book from the count of Skingrad. which for some reason involves meeting the count by the entrance to "cursed mine", West of Skingrad, south of the road.
For some insane reason, the steward gave me no map marker for this haunted mine, and for good measure there's an Oblivion gate about where I think the mine's supposed to be. I used my lightning staff's charges up dealing with the flame atronachs that were prowling the area.
which leads me to the topic of soul trapping. I HATE it when I cast soul trap on something, kill it, and it tells me that I don't have a soul gem in my inventory that's large enough
So my mod idea (if only I knew how to program it) would be to have oversized souls fill multiple gems at once. if I take the soul of a bandit, that soul's too large for any one common gem. so fill one soul gem, and partially fill another! where's the difficulty in that?