Fun Stuff > CLIKC
iconic moments in gaming
MatticusPrime:
I'll only give a few. Some of these have been mentioned.
FFIV: When Cecil becomes a Paladin. The rising of that spaceship from the ocean floor. And yeah, the sequence during the last battle where all your old companions send their prayers to strengthen the party.
FFVI: Floating continent, Kefka.
Chrono Trigger: The death of Crono. Totally didn't see it coming. Everyone was down and he was the only one who got back up and I thought that surely, surely there was some miracle waiting to happen. Someone else jumps in to save the day or something, I mean the main character can't just die, that's not how these games work!
Ultima VII: There was a part where you talk to this sage, Alagner, because he supposedly has the dirt on a questionable cult-like organization called The Fellowship and its relationship to the Guardian, a rather malevolent otherwordly being who will sometimes talk to you. After completing a quest for Alagner he lends you his notebook on the condition that you return it when you have finished using it. So you do the quest with the notebook and, being the Avatar and all, you go back to Alagner's home to return the notebook. When you get there you find that Alagner has been brutally murdered. There is blood all over the floor. At this point the Guardian thanks you for the very useful information in the notebook and just laughs and laughs. The Fellowship strikes again!
System Shock 2: When you find Dr. Polito...
Thnikkaman:
--- Quote from: Sarcasmorator on 25 Oct 2006, 06:21 ---But SA-X was AFTER YOU, and she was going to KILL YOU if she found you. I can't think of a more effective game where you simply have to hide and wait till the bad thing goes away so you can survive.
--- End quote ---
That reminds me of an old game I used to have called Iron Helix (way back when CDs were new). Basically you send a probe into a spacecraft to try and self-destruct it before time runs out and it destroys a planet. It had the scariest atmosphere I've ever seen in a game. For one thing, the graphics were fairly realistic (as you moved through pre-rendered screens), but more importantly: the spacecraft's crew had been slaughtered by a security droid on board; and this droid HUNTED YOU DOWN throughout the entire game. You had no weapons so you had to stay on the run throughout most of the game, and you had to take care not to get trapped in a dead-end.
Iconic moment in this game: One part of the game near the end involves luring the droid into the airlock to eject it out into space (which bought you about 5 minutes before another droid was activated). The airlock is situated at the end of a long dead-end corridor, and you need to pass through the airlock to get to the room with the controls (that's the only way in or out of the control room). One time I got to the control room, plugged into the console controlloing the airlock doors, then waited for the droid to show up. Eventually it does. Alarms begin to sound as the probe detects the droid closing in. I wait for the droid to enter the airlock (the alarms start going crazy, it's in the next room!), wait a little longer until it moves into the centre of the airlock, then quickly punch in the "open airlock door" code. Except I type the code in wrong and the connection to the console gets shut down and I panic and the droid moves towards the door and I reconnect the probe and begin to type in the code and the door the control room opens and SHIT THERE IT IS *static*.
Scariest moment in any game ever, period. And I've finished System Shock 2 and Aliens vs Predator 2.
Grawsith:
Oh god, SS2. You find Polito, and she's dead, sitting there, and every hope in the world dies with her.
Also, the ghost sequences were pretty cool.
Merkava:
--- Quote from: I Am Not Amused on 26 Oct 2006, 00:41 ---
Kingdom Hearts II - The entire opening of the game with Roxas. I know I might be alone on this one, but so much happens during this part I was practically foaming at the mouth by the time I got to play as Sora.
--- End quote ---
I thought that whole beginning was brilliant. Although I just wanted to start the game, the way everything gradually built and spiralled out of control was an example of great, meticulous storytelling. It was also quite dark and adult for the series, which never went as far as it did in that beginning. Sure, some things could have been sped up and doing those fetch quests was quite dull, but when I look back on the whole picture, I have to marvel.
I gotta second/third/thirteenth the Chrono and FF references. I also have to mention the section in Chrono Cross where you go through the Dead Sea/Sea of Eden. Beautiful imagry, beautiful and barren landscape, and some devastating plot twists. It was truly awe-inspiring.
Sarcasmorator:
--- Quote from: I Am Not Amused on 26 Oct 2006, 00:41 ---Kingdom Hearts II - The entire opening of the game with Roxas. I know I might be alone on this one, but so much happens during this part I was practically foaming at the mouth by the time I got to play as Sora.
--- End quote ---
MC Chris has a little something to say about that: http://www.destructoid.com/mc-pee-pants-mc-chris-a-tribute
A few more moments:
In Command & Conquer after you win as NOD, you take over the GDI satellite and get to blow up the White House, the Eiffel Tower, the Vatican or ... uh, there was one more. Anyway, it was ID4's big money shot years before the movie was ever conceived. Awesome.
WarCraft III: When corrupted Arthas returns to take his father's throne.
In Resident Evil 4, the first time I got my head chainsawed off. I was not prepared. I just kind of turned off the game at that point and edged away.
The big explosion at the end of F.E.A.R.
And I second Shadow of the Colossus.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version