Fun Stuff > CLIKC
The Games We Hate
ampersandwitch:
Oh. God.
Did anyone ever play Amazon Trail? It's this really ghetto game that you have to play in 265 color mode. I'm pretty sure it was just named in the dire hope that someone would mistake it for Oregon Trail. It's even a misnomer- I mean, how is it even remotely a trail when you're going down the longest RIVER in the world with a CANOE and PADDLE?
Basically, there is no plot, just a panther of some sort from the ancient past telling you to collect things for the Inca King, who is sick with malaria. You, despite being his only hope, have an arduous journey. There are too many ways to die even if you're a responsible gamer. You can contract diseases for no real reason, "run" into the randomised ships that are impossible to avoid (causing you to contract dysentery at the same time), you can get shocked by an electric eel, and (my favorite) you can also get kidnapped totally out of the blue by a tribe of savage Indians.
Not a single aspect of the game is entertaining. The only thing that brought a remote amount of joy was fishing, which gets old after you are saddled, because of the clumsy controls, with a log that you simply were nowhere near harpooning. Everything else - meeting poorly animated and voiced historical figures, wasting all of your money on tents because you were forced to drop yours into the river by a passing capybera, even having to sit in the jungle to take a picture of a very poorly animated butterfly - was lackluster, even grating.
Why would the inca king need a river turtle anyway?
As far as I'm concerned, educational games jumped the shark at Number Cruncher.
Dimmukane:
What about Africa Trail and Yukon Trail? I actually own Oregon Trail 3, although not on purpose. It was a christmas present, and mildly entertaining the first few times.
Storm Rider:
If I remember correctly, Yukon Trail actually was a fun game.
Ozymandias:
I enjoyed Yukon Trail when I was a kid. I've always wanted to go back and play it again.
Dimmukane:
--- Quote from: Dimmukane on 29 Apr 2007, 08:03 ---I'm somewhat of a twitch gamer, I'll admit, so I found the length of time it takes to get into Morrowind to be a little too long for my liking, which is why I stopped playing after a few hours. I'll give it another shot this summer, but that's one of the reasons I was much more immersed in Oblivion, was that it was a lot simpler to get involved with the game. And with Morrowind, for some reason I didn't feel like we were allowed to stray too much from questing. I just got kinda impatient with the whole thing and decided to play something else. But seriously guys, this thread is derailed. Pick up the pieces.
--- End quote ---
Got it, immediately downloaded the graphics enhancers and the unofficial patches. I can now kind of see what McTaggart was talking about. It is quite fun, but after playing Oblivion, feels kind of...dead. No deer or butterflies, the soundtrack has one loop that doesn't really seem to fit with the ambience of the game. The one cave I've been in so far had the same texture plastered on every surface save for the steps and was incredibly dark, even with a torch. It's damn near impossible to see the fishes when they're attacking you. And I'm still relatively annoyed at the map in Morrowind...they'd have several markers for the same city on the map, and you had to manually add dungeons and places of note to it. And a lot of the architecture leaves little to the imagination (meaning that it's easier to get lost in the cities because most of the buildings look the same).
That being said, there seem to be a few more voice actors in it than Oblivion had (this was never a problem for me, though). The people (although they don't talk as much) are much more...involved. I do like the way they made you use landmarks for navigation...Oblivion tried this a couple times and it didn't work. I had a horrendous time trying to find Dragonclaw Rock. I like the random loot better (partially because it's completely random and not limited to calipers and tongs (which I need to collect for Shivering Isles, this guy'll give me money for it).
It has a few things done better than Oblivion, that's for sure. But when all the NPC's in the game act like they're neighbors spying on each other, it really detracts from the immersion. If I gave Oblivion a 10, I'd give this an 8.25. I'm going to keep playing it to see if it improves.
Yukon Trail: Maybe for you, but I thought it was worse than Amazon Trail. When you got tickets for the boat, there was a pointless calendar-pages-flipping sequence that may or may not have hidden load processes. When you're on the boat, you can't do anything outside of looking at your journal and/or restarting because the boat crashed. When you got to actually hiking, you usually didn't make it very far, either. Perhaps I'm just bitching about the obscene level of difficulty they threw upon millions of elementary school children, but I didn't enjoy it much.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version