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Diablo 2: A Relapse

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Orbert:

--- Quote from: Storm Rider on 07 May 2007, 12:45 ---Actually, Orbert, I've read that there is a growing movement within the games industry to streamline the work week more. In light of overtime disputes with publishers like EA and Activision as well as the gradual maturation of the designers (the people who are making the games are getting older and starting families, so they can't work 14 hours a day) have lead to more companies switching to a less spartan work schedule. I know Supreme Commander specifically was produced with drastically less overtime work than most major games.

--- End quote ---

That may be true, but the fact remains that Diablo and Diablo II were created by a team of guys who worked ridiculous hours because they genuinely loved what they were doing, and loved the freedom to do it their way. When that was taken away, they left.

I'll admit to having worked for two pretty big corporations for the past 12 years. But my hours are flexible. I come and go pretty much as I like (they do like to have people in by 10am - I usually make it by then), and my bosses have told me that as long as 40 hours show up on my timesheet somewhere and all my work gets done, they don't mind.

I understand the corporate bean-counter mentality that states that creativity and productivity can be turned on and off like a switch. They expect their people to punch a clock like some kind of factory production-line worker and "be creative now". This works for some people, but not all, and certainly not for most programmers I've known. What's the fun in having a creative job when they make it just as boring and lame as any other job?

ScrambledGregs:
SO HEY GUYS LET'S TALK ABOUT DIABLO 2 NOW!!

In my solo game as a WolfDruid, I am now in Act III. I forgot what a pain in the ass this chapter is; all the quests seem like they take too god damn long to do, since there's 3 or 4 dungeons you have to tromp through for each one. Of course it doesn't help that I obsessively take items to sell in town instead of just only taking the yellow items or taking shit I can use. I'm also seeing the incredibly annoying part of playing as a WolfDruid, because I have no area attack skills at all, and my Dire Wolves don't kill fast/smart enough. Oh well. Diablo II isn't the sort of game I ever finish; I pretty much start a build and play until I get bored.

imapiratearg:
Yeah, Act III is a bitch.  I think my characters are always terrible, because it takes me like, hours just to kill the bosses.  I think i died about twenty times when trying to killed the Act II boss.  Mephisto probably killed me dozens of times.  Somehow i made it to Act IV (I think it's act four, right?  the one where you go from the angel's base thing to hell?) as a level 26 necromancer.  Thusly, i had my ass handed to me every time i tried to go anywhere.

One thing that always perplexed me about that game was the Horadric Cube.  The one thing i did know that you could do with it was get to the secret cow level.  But that wasn't going to help me at all.

lb969:

--- Quote from: Orbert on 07 May 2007, 11:56 ---(including introducing a strict 8-to-5 workday - anyone who's ever programmed professionally knows what a ridiculous idea this is).

--- End quote ---

8 to 5, a 8 hour workday with an hour lunch IIRC...

Crap, I was lucky if its 6-7 with 15 mins to refill the coffee pot!



--- Quote ---One thing that always perplexed me about that game was the Horadric Cube.  The one thing i did know that you could do with it was get to the secret cow level.  But that wasn't going to help me at all.
--- End quote ---

I normally use it as extra storage...

Horadric Cube recipes


I was last running an uber Necromancer that concentrates on summoning skeletons and a dual scimitar Barbarian. (I prefer to do medium damage very quickly than heavy damage slowly)

imapiratearg:
Yeah, it's handy for storage.  I knew about that site, but it didn't help very much.  There's so many formulas, that i could never find one that was useful for my character.  Also, i would never have necessary materials to make anything cool.

Besides the portal.  :|

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