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Storm Rider:
Why on earth would you want to drag out a single game for hours?

KvP:

--- Quote from: Storm Rider on 06 Sep 2007, 17:29 ---Why on earth would you want to drag out a single game for hours?

--- End quote ---
You set up a team game in Happy Hunting Grounds, you and a friend against 3 to 5 computer opponents. Since everybody has the same amount of resources (practically infinite) it becomes a neverending slugfest. You can also afford to turtle, which is nice.

will: wanton sex god:
to address a few topics:

Nukes: don't dictate teh end of the game, are pretty easily counterable.  you usually ahve a good diea of where itll be and you should have detectors int he form of ovies, obs or comsat set to ctrl+1 to find it.  if the nuke isnt falling somewhre where youd expect it probably isnt going to hurt too bad.  also they dont dictate the end becuase if you want to be silly you can fast tech them :)

lurkers+cloud=very counterable for terrans.  Tanks still hurt them, sci vessels can irradiate them.  If youre just kinda battling in the middle of the map simply dont advance as a suicide.  if theyre in your base you should have seen that they were goign with lurks to counter it/have what it takes t counter it anyhow.

tier 1 games: sometimes id play that way with my friends for fun, but terrans have the advantage of lifting cc's to what sould be flight only expos and harvesting mega resources there.

3v5c on mass money is maybe the least fun you can have in sc (of course in my opinion)  7v1 computer is where its at, this is of course assuming you backstab the other 6 :D

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