Fun Stuff > CLIKC
Shadow Run
Storm Rider:
Let me see if I can summarize the games adequately.
BioShock is, as previously mentioned, a story-based FPS (in other words, no multiplayer, so all the Halo kids will hate it) from the guys who made the System Shock games. You're trapped in an underwater city created by a splinter of society who broke off to create the underwater paradise based on the ideals of Ayn Rand. I think it's supposed to be more of a criticism of her works rather than a homage, actually. Anyway, these guys discover this stuff they call 'adam' while living underwater that humans can use to genetically modify themselves, but sometime afterwards something goes horribly wrong and the player is sent down to investigate it. The crazy stuff about the game is that as you collect this adam in different ways you can genetically modify yourself in a sort of RPG-skill-tree way. You can get telekinesis (as you can see in the YouTube video where he picks up the oil drum and chucks it at the dude), you can learn how to hack the computer systems of the city and use the security robots against the dudes you're trying to fight, you can make yourself super resilient to bullets, and so on. Basically it's a fantastic-looking game that also gives you about a billion ways to customize your characters and kill dudes, with a compelling story to boot. One of the major moral issues in the game is that you can harvest by far the most adam by killing these things called 'little sisters', which for all intents and purposes look and behave like 9-year-old girls.
Mass Effect, on the other hand, is being made by BioWare and published by Microsoft (so there's no way this one's going to the PS3 ever), and it's an action-RPG set in 2183. You're a diplomat/investigator (part of an interplanetary organization known as the Specters) by the name of Commander Shepard, and you travel around the galaxy keeping the peace in numerous ways and you uncover a conspiracy surrounding a massive alien fleet that's preparing for war. The idea is that the game will have a fantastically deep conversation system (because you're a diplomat), where you can alter the entire course of the game simply by how you approach certain people during the storyline. It might not seem like a great feature to tout, but basically the story can change massively if you threaten some random alien bartender instead of negotiating with him calmly or bribing him or whatever other options you have. It's going to be similar to KOTOR and the Baldur's Gate games in that the combat will take place in real time but you can pause at any point to give your character and the others in your party directions.
These descriptions might not sound like anything particularly groundbreaking, but critical reaction for both of these games so far has been overwhelmingly positive. I read a particularly gushing article for Mass Effect in Game Informer a week or so ago; it basically said that it's setting the bar that RPGs will have to live up to a decade from now.
EDIT: Also, Gamespot's review of Shadowrun is up. I guess there's a reason Microsoft wasn't shipping it to press outlets on time.
Dimmukane:
Mass Effect and Bioshock are great and all, but the topic was Shadowrun, so it'd be kinda nice to stick to that, ya know?
Ozymandias:
Only nine maps? WTF?
Seriously, these people screwed up. Shadowrun has incredible potential for a next-gen video game and they didn't use any of it.
Scytale:
I don't know why there is so much negativity about this game, reading that review it sounds like it's a pretty sweet idea for a game and the Shadowrun universe is pretty awesome. Most of the stuff the review gripes about will easily be fixed by a few patches, just wait a month or so.
Without knowing more about the game I don't think lack of maps will be that much of a concern especially if it ships with a nice level editor like UT etc does, won't be long till people start making there own, especially if the Role Playing community gets behind it. It's the sort of game I could see me and my mates playing at our next LAN, article mentions there's bots too, which is always good fun for training up etc... Only prob is the article seems to imply it needs Vista to run, which sucks cause I don't really plan on getting it.
ackblom12:
Oh, right. Shadowrun.
If I actually enjoyed playing multi with strangers, I probably would pick this game up. Everything I've heard is that the game is pretty damn good, and the only set back is that it only has 9 maps. which is kinda funny when you consider that with most online FPS's, there's only 2 or 3 total maps being used my a majority of the community. The only real complaints I've heard about the PC version is that it stupidly requires Vista, and a decently beefy PC, which I have both.
Actually, the more I read about people having played it, the more I'm tempted to grab it.
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