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Mass Effect

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KvP:
So has anybody gotten the achievements for using a party member through the majority of the game? I'm interested, because it seems like most of the achievements have tangible benefits for gameplay (smart move on Bioware's part) and I wonder what the party member achievements do.

Storm Rider:
I got the one for Garrus, but I'll have to check and see what it does.

Hm, apparently it reduces the recharge time for Damping and Overload by 10%. That just makes me wish I had done a few more missions and gotten the one for Liara now that I'm playing an adept character.

ackblom12:
Getting the one for Liara is rather difficult I found. You Quite literally have to do no quests (outside of the required ones) whatsoever until you get her. I found that I couldn't get it at all after doing everything my 2nd playthrough.

I'm on my 3rd play through (on Insane) and I'll eventually get back to her. I'm going for Tali/Ashley this play through.

Westrunner:
That's Effing Terrible about Liara's achievement. I just got the Garrus achievement and I'm at the endmission now. Fuck.

I remember looking at the achievements and thinking "I am going to have to play this game into the ground." And now I want to, infinite replayability.

So is it settled that it is easier to use a pre-existing character (I have a fully loaded 58) than to start a new character for the harder difficulties?

ackblom12:
You have to start a new character for the harder difficulties if you want the achievement. I doesn't give you the option of changing the difficulty before you start the game, and part of the condition is you never change the difficulty during gameplay.

It's allowed me to play each full class into the ground to get all the goddamn achievements for skills.

Also, it's pretty damn neat seeing how big of a gameplay difference it is between classes. Until later when your shields are monstrous no matter what class you are.

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