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Mass Effect

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ackblom12:
Man, fuck Matriarch Benezia

KvP:

--- Quote from: ackblom12 on 23 Nov 2007, 18:00 ---Man, fuck Matriarch Benezia

--- End quote ---
I barely got through it with Ashley and Garrus as a Vanguard. You just have to find good point of cover from the Matriarch's biotic attacks that still allows you to wallop the geth and commandos that pour in.

Storm Rider:
I finally started my game earlier today. I like it a lot, but it's very reminiscent of KOTOR. That being said, it's probably some of the most well-realized fiction I've ever seen in a video game. They really went all out creating the backstory and the universe here, and it shows. It looks fantastic, but it's got pretty noticeable texture popping. I'm playing through as a soldier right now, and I was using Garrus and Wrex as my party, but I plan on swapping out Wrex for Liara, who I just saved before I stopped playing. Garrus will handle my tech skills and Liara the biotics. I suppose it would be a bit better for my team's balance if I used Tali instead of Garrus and had one pure class from each branch, but I like Garrus's skill set. I'm going paragon this playthrough, but I'm going to be a renegade adept my second playthrough and use Tali and Ashley as my party.

I'm using my shotguns and pistols until I can get an assault rifle with a decent accuracy rating. I've got more upgrades than I know what to do with, I need to sell some of them, or convert them to omni-gel.

KvP:
What "background" is everyone using? I played through with a war hero spacer. Prominence of your origins is scant compared to that of your psych profile, which have their own sidequests and everything. It was a nice touch, though, having your character being initially recognized as war hero / last man standing / cutthroat asshole throughout the game. I was worried the backgrounds would be less than cosmetic.

Ozymandias:
I went war hero spacer too. Weird.

I started a game on my dad's 360 just to try it out a bit before I go home and play it for real. I'm really enjoying it. It's like Gears of War meats KotOR, which shouldn't be a good thing since I hate GoW, but it is good. I'm really, really enjoying the heck of cinematic dialogue system. I think Bioware really hit the nail on the head of what they're trying to do here, which is make an RPG that actually flows like a movie without sacrificing control for the player.

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