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The Orange Box discussion thread (possible spoilers)

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ackblom12:
Episode 2 is... well.. It's Half-Life. Valve knows their shit and there's no need to really go any further than that. Portal on the other hand is mind blowing to me. I'm loving every damn second of it and I'm looking forward to the user made content and what they plan to do with the concept next.

Portal gun making an appearance in Episode 3 perhaps?

schimmy:
Haven't started on Episode 2 yet, only started playing Episode 1 last night, but it is just more Half-Life 2, which is great if you like Half-Life, but I've never really been that bothered by it. It's a solid enough shooter, but I'd prefer it if they'd kept just having the one type of zombie, and have more human vs. combine fighting. But I'm not that far into it, so it might pick up.
Team Fortress 2 is, again, great if you like that sort of thing. I've gotten plenty of enjoyment out of it, and think it's got a great class system, albeit one that means most classes have one very specific thing they have to do to be effective at all.
Portal is where it's at. I've just stopped playing my first session of it, and I'm part way though level 17. It's really interesting so far, and likely one of the best puzzle games I've ever played... the puzzles are challenging enough that you feel happy once you've figured them out, but not so hard that you're stuck on them for that long. If there's a strong modding community, and I assume there will be, that's great, but I doubt I'm going to play the game past initially completing it once or twice, and won't play any mods that aren't ridiculously well recommended.
I really doubt they're going to add the Portal gun to Episode 3. From the sounds of it, the reason the game is so short is that they had to spend ages on each level making sure you couldn't break it using the gun... what it can do is very powerful, so it can't easily be moved to a regular game, where millions of things are going on at once, like Half-Life.
Still, maybe they could figure out a compromise, like how they *HALF-LIFE 2 SPOILERS, I GUESS* only have the Gravity Gun on 'full power' on small, simple, segments of the game. Perhaps they could change how the Portal Gun works slightly, so it's more feasible.

Boro_Bandito:
I can't wait to get my hands on portal and TF2, but TF2 especially. Been waiting for this one for quite a while now, and having it for the 360 is going to make it all the better for me.

Narr:
*blink*

People honestly like the console adaptations of the Half-Life games?  BRAIN OVERLOAD

I love my consoles, but not when that thing is also released for the PC.

Storm Rider:
Maybe because not everybody can afford to spend a couple grand on a gaming PC every couple of years? I'm a college student. Buying a PC that I would need to upgrade every couple of years just to get it to run the games I want to play just for keyboard/mouse controls (which only work better than gamepads in 3 genres) and modding (which, if recent developments are to be believed, may be coming to consoles as early as next year) is significantly less appealing than paying between 250-500 dollars once for a console I can use for at least five years. Do you also ever wonder why most development has shifted to consoles in the past 5 years or so? Same reason.

Also, piracy. Sure, it exists for consoles, but it's fucking rampant on the PC.

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