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The Orange Box discussion thread (possible spoilers)

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Ozymandias:
If the Pyro was anything less than the motherfucking fury of god in TFC, then yes he is more useful.

My best round so far was as a Pyro. I got 31 points versus 16 as the next runner up. Run into a choke point and cause damage and chaos on a scale that utterly obliterates offenses and defenses alike. He's not a survivor. He is the ultimate maniac martyr. Nothing makes a well-organized team fall apart faster than jets of flame across their screen, forcing them to go into panic mode.

Melodic:
Did someone just call TF2 an MMOFPS? Whurrr?


Also, the Pyro is an essential class for hallways, corners, and even defending other people: that flamethrower means enemy scouts don't cluster-fuck your Demomen anymore. Besides, no one can help but love a guy that talks like that.

Ozymandias:
They are also, obviously, the ultimate anti-spy class. Disguises and cloaking just doesn't stand up to being torched to death and there's not much a spy can do to a pyro if the pyro spots them first.

Storm Rider:
I don't really like playing as pyro (although I did have a pretty good round as one a couple of days ago), but as somebody who primarily plays soldier, spy, and medic, a good pyro on the other team will more often than not hand me my ass.

Ozymandias:
I would consider medic and soldier to be classes that balance out pyros (in addition to Heavies and Engineers). The medic syringe gun is one of the few guns that's has a decent range and remains pretty accurate over that distance and pyros are pretty fragile creatures so the low damage of the gun is okay. Also, they are pretty clearly the key to surviving a horrible pyro attack. Soldiers, obviously, can keep them at bay pretty well with rockets.

Of course the balance is irrelevant if you just suck. I played 2Fort against a team who thought that the best option would be to Heavy rush our base. 6 Heavies stepping around the corner is pretty scary until a Pyro drops into the middle of them and causes them all to freak out and spray madly into the air while a Demoman pumps grandes into the group of them. They never even pushed past the front rooms.

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