Fun Stuff > CLIKC
They're calling today Black Thursday...
ScrambledGregs:
Anybody remember when Square and EA started to work together in the late 90s?? Them was crazy times.
Ozymandias:
--- Quote from: Melodic on 12 Oct 2007, 08:17 ---I will eat my Half-Life 2 shirt if Steam ever goes Windows Live. Hardcore PC gamers do not play Windows Live games, and it's as simple as that.
--- End quote ---
And that's why I expect it to happen. MS is trying to bring all online PC gaming under their umbrella through Live. Unfortunately for them, Valve has beat them to the punch in a very big way. But, relations between Valve and MS are not bad. Not bad at all. So there is no immediate animosity between them to prevent this type of deal.
KvP:
--- Quote from: thatwittygeek on 12 Oct 2007, 03:34 ---say goodbye to all the dungeons and dragons based games by bioware...
--- End quote ---
The right time to complain about this was when Bioware said they were through with D&D, a few years back. They're only working on original IPs now, which constitutes Dragon Age and Mass Effect. A Jade Empire sequel seems unlikey.
But Bioware did own the Neverwinter Nights IP, so it's in EA's court now. Atari owns D&D outright, but you can develop any franchise so long as you own it, even if D&D itself is Atari's. Back when Interplay lost the rights to D&D they still had Baldur's Gate, so they went about making a third Baldur's Gate that didn't actually have anything to do with Baldur's Gate (cancelled, but currently being slowly made as a personal project mod for NWN2 by its former designer), since they didn't have the right to start a new property.
Storm Rider:
How could they make Neverwinter Nights without the D&D property, though? Also, I saw in the transcript of the press conference that Wizards of the Coast had ownership of the Baldur's Gate property now. Presumably they bought it from the dead corpse of Interplay. However, if EA wanted to, they could certainly work out a licensing deal with Wizards and make Baldur's Gate 3. However, I don't think that's too likely because EA would probably rather Bioware just make its own universe so they wouldn't have to share the profits with anybody.
KvP:
I'm not sure exactly how it works. I would assume that whoever owns the D&D license has final say as far as new properties are concerned, but standing deals are valid regardless, and the owner of a franchise within the purview of D&D has free reign to use the ruleset. As far as Interplay/Black Isle was concerned, they lost the general D&D license but still held on to Baldur's Gate. BG3 wasn't a BG game (I believe it took place in the Moonsea / Dalelands of the FR and didn't include or reference any BG characters) but they called it Baldur's Gate because had they called it anything else, they wouldn't have been able to publish it.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version