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Brutal Legend

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JD:
Tim Schafer, get it right

Boro_Bandito:

--- Quote from: Dimmukane on 13 Oct 2009, 12:21 ---It is in the trunk of my car waiting for me to get off class


along with some og kush

--- End quote ---

Dude, we live like twenty minutes from each other, and I've got a 20 of decent middies and hunger for this game.

Storm Rider:
I've been playing for the past few hours myself, and this game is pretty awesome so far. Some things I've noticed:

I am ordinarily very bored by open world games, which is why I'm so surprised that I'm enjoying wandering around the world between missions so much. I chalk it up to the world being so visually interesting; recreating New York City in GTA4 is impressive on a certain level, but I find that the unconstrained imagination at work here much more appealing. There's tons of collectibles, but it feels a lot better integrated than the stuff in Psychonauts did. Freeing bound serpents gets you health upgrades, raising Buried Metal unlocks new songs for the radio, and just about everything gives you fire tributes. It just feels like you're actually accomplishing something with all the collecting, which is something that I don't feel Psychonauts conveyed well.

Surprisingly, the musicians doing voiceover in the game are all pretty good! Ozzy and Rob Halford (as Lionwhyte, I haven't met the character specifically modeled after him yet) have both had some very funny lines so far. The writing overall is great, of course. My only regret is that I accidentally destroyed all the Lionwhyte statues before hearing them scream motivational phrases.

I've done the first two strategy battles, it's definitely hectic but I think the game keeps it pretty manageable. By the end of the second one I felt like I was getting a pretty good handle on it. My favorite thing in the strategy gameplay so far is getting on the back of the Lemmy unit (it has a real name, but who the fuck cares) and stunning a group of enemies, then getting off and immediately playing the Facemelter solo and killing them all. It's super satisfying, especially since whenever you play that solo it does a dramatic closeup of the guys' faces melting off.

David_Dovey:

--- Quote from: Marauder_Pilot on 13 Oct 2009, 15:45 ---There's only one Dethklok song in the soundtrack! Lame! I also found it kinda weird that there's no Metallica in the soundtrack, given that they're giant media whores.

--- End quote ---

This is probably one of the best things that could ever have happened. Think about how easy and obvious it would've been for them to just fill the game with well-known bands and "LOL METAL IRONY" bullshit. (although to be fair there's more than enough of that stuff in there anyway, Dethklok, 3 Inches of Blood, Dragonforce, Tenacious D)

Instead there seems to be a genuine respect for the history and breadth of the genre and some really unexpected and surprising stuff that will almost certainly sound fucking amazing in the game, instead of being distracting and an obvious stunt.

A big reason why I and a lot of other people are going as batshit for this game as we are is because, even though there have been games in the past which have had a "metal" aesthetic or referenced it in some way, it has always had the feeling of being slightly condescending to actual metalheads and being based on some yuppie asshole's sterotyped view of metal that he got off of watching VH1.

Even though it seems like I was bashing Dethklok before, I actually really like the show, for the same reason as I like this game. This feels like it was made by someone who has a genuine interest in the music, instead of by someone who is just trying to exploit a market. It's just that the albums suck.

Nodaisho:
I haven't heard the second album, but I liked the first one. There is nothing wrong with a bit of cheese, just ask Manowar.

Other than that, I pretty much agree with you.

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