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Streetfighter IV

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Helios05:
I watched the videos and have to say I'm not crazy about it. Now I admit, I am Tekken fan before I am a Street Fighter fan, but I loved the Alpha series, and I am saddened by what I see. Only three moves were ever used by either the player and the computer, and the AI left way to used to some affmany openings to get destroyed, that the guy used to some affect at times, utterly missed at others. And when it did Blanka, me and a friend were yelling about it the whole time. You roll attack with Blanka, and that IT! Also, the Hadoken looked...slow, like it was moving through water, but that may have been the video playing slowly(damn buffering), also Abel's throw was overpowered, it looked like it could kill in three uses, which is way too much for something that isn't a special. I may play it at a friend's house, but I doubt I'll buy.

ackblom12:
This isn't Resident Evil 5 news, so I don't care.

clockworkjames:
Abels throw might be the equivalent to hugo's full circle grab.

Valekraft:
The new characters seem awesome...

Abel seems to be Zangief+  From the videos I watched it seems he uses some badass martial arts to get in close, but when he does he goes grappler apeshit on you.
Ive always worked my ass off to perfect Zangiefs moves this guy will be fun too.

C.Viper looks kinda interesting as the new female character... Not to sure what her background is but her moves look pretty decent.

Kinda sad that its still kinda 2d  left and right only fighting.

Alex C:

--- Quote from: Helios05 on 22 Feb 2008, 15:30 ---Also, the Hadoken looked...slow, like it was moving through water, but that may have been the video playing slowly(damn buffering), also Abel's throw was overpowered, it looked like it could kill in three uses, which is way too much for something that isn't a special.
--- End quote ---

Are we watching the same clip? Abel's strongest throw (the spinny one) was indeed doing around a quarter of a lifebar while his other throws (the hip toss and over the shoulder) looked to do half that, so we may very well be looking at a special maneuver anyway since he does appear to be a grappler. From watching Ken's clip he clearly used a hadoken that was quite fast at one point and a hadoken which was rather slow at others, which leads me to think that variable speed hadokens linked to the button used to finish the maneuver is back. The monotony of the clips was worrisome but it's still rather early to get too judgmental plus we're not exactly watching high level play yet. I can't even begin to tell you how much better I'd like Crimson Viper if she got rid of the poof cut.

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