Fun Stuff > CLIKC
Streetfighter IV
Storm Rider:
--- Quote from: clockworkjames on 05 Jun 2008, 05:55 ---Character choices are predictable and dissapointing so far, I hope they add moar.
Specifically Akuma and Sakura I guess, other than that I came a little.
--- End quote ---
Well, these are the characters in the final arcade version, minus the boss characters, at least one of which (some dude named Seth) we know about. However, the producer did say they were planning to add bonus characters to the console versions, but the ones that people had apparently seen leaked concept art for were Dan and Fei Long, not Sakura or Akuma. They did say they were very much in the planning stages for characters that they would add for the home versions.
MrBridge:
Maybe, just maybe I'm Mr.Magoo and didn't see, but is this game 2d? If so, what the hell is it doing on next gen platforms? Love the camera play and fun different animations and bright colours, but my god...same moveset with super sekret ULTIMATE FINISHING MOVE! does not a great fighting game make.
Oh, and it's 2d.
http://www.gametrailers.com/player/29550.html?type=
will always win... SF has the history and name brand recognition, but SC delivers on much more complete a level.
Oh, and there's Darth Vader and Yoda. Don't give me any shit about lightsabers and metal swords either.
Sorry for the "jack"
Johnny C:
Man I ain't need a third dimension of movement to make a noble martial arts master beat the shit out of a pro wrestler.
Storm Rider:
You realize that the models and backgrounds are in 3D, they just keep the action to a 2D plane, right?
MrBridge:
That statement makes me verbally go "BFD." I guess I need more than 2d planes for asskicking. I like range/distance, angles and timing and such. I will take my elitist fighting game views elsewhere! Ha. No srsly, this is a rent, SCIV prolly a buy.
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