Fun Stuff > CLIKC
Assassin's Creed
Storm Rider:
--- Quote from: Inlander on 08 Nov 2007, 05:11 ---Did anyone else watch this video, and think that it looks like basically a very pretty and slightly tedious version of Thief, with a healthy dose of Ico or Shadow of the Colossus thrown in? Also, what the hell was with the piss-weak A.I. for the guards? "We have the assassin surrounded, ten to one. He has his back to me. I have a great big sword in my hand. If only I knew what to do next!"
--- End quote ---
You know, this is the thing everyone has been complaining about with regards to the game, but you have to look at it from a gameplay perspective. If you had a dozen guys all swinging at you at once, then you'd be cut down within seconds and the game would just become frustrating. Plus, since the combat is all about countering and timing, having to fight multiple opponents at once would be nearly impossible. Sure, it's a little weird when it's all about pedestrian reactions to your movements and all that, but I think it was a necessary sacrifice to make the game playable, ultimately.
Inlander:
Or they could have it so that you still had to fight the same number of guards, but instead of them all being in the room right from the start they could arrive one or two or three at a time, so you had to fight wave after wave of them. What they've got at the moment seems to be a really lazy solution to a genuine issue.
Melodic:
Reviews are up. All of the reviewers say the enemy AI is necessarily nerfed for the combat to work properly. Lowest score I've seen is 95%.
Storm Rider:
I generally give the final word to Gamespot's review, so I'm going to wait to see that before I make a decision. However, early reactions seem promising.
KvP:
--- Quote from: Inlander on 08 Nov 2007, 05:11 ---
--- Quote from: MusicScribbles on 01 Nov 2007, 20:00 ---This is the best gameplay video I've seen so far. This might be because it came out in September.
http://youtube.com/watch?v=lEIQWBBegqA
It is a full eight minutes of gameplay, showcasing one of the missions done in one of many ways.
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Did anyone else watch this video, and think that it looks like basically a very pretty and slightly tedious version of Thief, with a healthy dose of Ico or Shadow of the Colossus thrown in? Also, what the hell was with the piss-weak A.I. for the guards? "We have the assassin surrounded, ten to one. He has his back to me. I have a great big sword in my hand. If only I knew what to do next!"
--- End quote ---
That's what I thought too. But I'd think a combination of Thief and Hitman would be worth buying. I don't remember the enemies in Blood Money being all that smart either, but that just made it fun to cut them down, especially with that physics engine they had. So I guess the question is can you muscle through the game and survive as in Hitman, or are fights something you'd do best to avoid as in Thief? I'd prefer the former, if just because the point of the game is to kill people whereas in Thief you rarely had to. It comes down to that, for me.
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