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plans for the inevitable undead uprising
bbqrocks:
I plan to get really fat so when I do get bitten I am a mega-zombie.
KharBevNor:
No, because our modern weaponry is designed to fight modern threats: mechanised armies and guerillas. Just the fact that zombies completely ignore the psychological aspects of modern weaponry is bad enough. There's no way to use suppressing fire on zombies. You can't target their supply lines or plan surgical strikes on their commanders. Zombies won't take cover from a sniper, they will march towards him until his bullets run out.
In a proper shield wall, spearmen fight over (and, some of the sneakier ones, under) the front rank, who historically would have been armed mainly with axes. A spear of any significant length (viking spears were about the height of the man who wielded them, though they could be considerably longer) is incredibly hard to use one-handed because of simple mechanics: it's really easy for the enemy just to swat it away. Shield walls historically would have broken or reformed multiple times. Generally, whichever force had the high ground, or the sun behind them, would sit still and wait for the enemy to charge them in their own shield wall or boar snout formation, though sometimes both forces would just go for it. Two things could then happen, either the attackers would batter themselves upon the wall and then retreat, or the attackers would breach the wall, splitting it into two or more halves. This might end up in individual combat, either with the remains of the wall or with skirmishers behind, or a quick commander might re-form a new shield wall further back, or wheel in reserves to try and cap the breach. I think your mental block about the usefulness of the concept against zombies stems from the idea that a shield wall is a static formation (and also maybe from the idea there's only ten guys involved). Actually, shield walls are highly mobile. Small walls can turn very quickly to prevent outflanking. Men in a shield wall can wheel and about face pretty easily if they have the knack of it, or even form squares to counter a cavalry charge. I wasn't imagining just sitting still and taking on swarms of zombies, but quick, unified movement through urban areas.
And of course, as historical authenticity is not a problem in such a scenario, I imagine there'd be a lot of variation in equipment and clothing turning up.
Nodaisho:
By the time you run out of bullets with a good rifle, you ought to have taken out more than a hundred zombies, then you retreat back to wherever you have supplies. You don't run out of ammo if you don't have a back-up though, you save a good amount of ammo for going back in case you run into trouble.
Your whole argument about how zombies have no psychology is a red herring, that has nothing to do with how effective modern weapons are at killing.
You yourself admitted that shield walls get broken, after that happens, you are in a bit of trouble, aren't you?
Boro_Bandito:
That's a good point, but remember to be careful when dealing with issues of advanced tactics beyond yelling out at the rag-tag gang of survivors with equally eccentric equipment involved, that you're talking about doing things that take hundreds of hours of drilling to be able to do so with great efficiency and skill of motion. You're relying heavily on the idea of having several equally well-trained people fighting alongside you who know how you run your tactics.
KharBevNor:
@Nodaisho: Not really man, it takes another shield wall or massed arrow fire to break a shield wall. Not randomly clawing, shambling, ill-balanced undead.
How much ammo do you have? Where are your supply depots going to be? How do you plan on keeping them secure? What do you do when your gun jams, when you run out of gun oil and the bolt locks up, if it breaks, if it rusts, if it gets wet?
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