Fun Stuff > CHATTER
plans for the inevitable undead uprising
ledhendrix:
Either find a place with a large circular pit around it encompassing plenty of land (You could drain a moat around a castle) or dig your own, making sure there is a drawbridge so as you and your already appropriated lorry can go on food runs to the nearest town/city. Once there are to many zombies in the pit that they are drawing close to the rim, set fire to them or mash them to pieces. Zombies would make excellent fertilizer for growing your crops.
Or find a sparsely populated island to set up home and either make friends with someone that can fly a helicopter/learn to fly the helicopter yourself, or get a boat. Eventually fuel would become an issue but by that time you would have been established on the island long enough that you would have built up considerable supplies and started growing crops and even farming your own meat. A zombiepoccalipse would eventually just end up in people having to move back to what things would have been like before the technological revolution and being a quick learner would probably be one of the most sought after skills. I agree that an axe probably would be the best sort of weapon, but the only times you would need it would be when you are leaving your vehicle to re-fuel on the way to your island, pit encircled community so it would not need to be used a hell of a lot anyway.
Basically reading The Day of the Triffids and taking notes would be a good start as Triffids are basically bad ass zombies with the ability to reproduce.
ZeikHunter:
--- Quote from: Anyways on 08 Feb 2008, 02:03 ---If that's your plan, you should probably read the rest of the thread.
--- End quote ---
OK, I got as far as Lye Moats and Sentry Turrets, I just can't do it. .22/5.56 rounds do not 'tumble' in flesh and your average flea market sword will snap quicker than an aluminum bat on a kid's back.
So what do you think is wrong with my plan? Is it the fact that I'm using firearms, the fact that I'm using transportation, or the fact that I have a group of fellow former military folks to work with? This is what we came up with, if you've got an improvement, I'd really love to hear it.
Also, in my case "zombie attack" can also be read as "natural disaster" or "civil unrest", which are much more likely to occur, I think.
calenlass:
The reason he told you to read the thread is because "what is wrong with your plan" has just been beaten to death across the last five pages.
ZeikHunter:
--- Quote from: calenlass on 08 Feb 2008, 03:01 ---The reason he told you to read the thread is because "what is wrong with your plan" has just been beaten to death across the last five pages.
--- End quote ---
Well call me dense, or a noob, or whatever, but I'm not seeing it. At least, not seeing anything I can justify as an argument against my plan's outline. The bug-out opord is, of course, more detailed than my original post, but I figured the basic outline would get the idea across.
calenlass:
Also no need to quote the post right above you.
I believe the synopsis is: avoid the zombies at all costs. You can assume that the noise from the gunshot(s) would attract other zombies. You can also assume that unless you are going up in flames in a spectacular death scene, what time you would use to be shooting should be using to get the fuck away from them. You can safely assume that if you are far enough away to need a ranged shot you should just outrun them. Guns can be used to defend some sort of base, but bases can be compromised and/or become prisons if they are eventually surrounded. Etc etc etc.
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