Fun Stuff > CHATTER
plans for the inevitable undead uprising
Spluff:
It's probably because they were designed for a different type of game. I mean really, theres no point giving a ship 120000000 hitpoints and 12d800 damage, when it can be cancelled down to keep things much easier.
jhocking:
Yeah I was about to comment that comparing the specific number of dice between games is rather silly (or even within a game; as I recall, in DnD 1 HP in ship-to-ship combat is equivalent to 10 HP for creatures,) but I wasn't sure if both games were part of some universal gaming system I didn't know of (sort of a GURPS construction.)
pilsner:
--- Quote from: LordNagash on 19 Mar 2008, 00:50 ---D&D 3.5 Tarrasque
http://www.d20srd.org/srd/monsters/tarrasque.htm
--- End quote ---
Am I misreading that or does it say that Tarrasques get a 14 charisma? Does this mean someone on Second Life right now is yiffing a Tarrasque?
You know what. Forget I said anything. I just don't want to know.
KharBevNor:
I saw someone yiffing a giant crab once in Second Life.
Spluff:
He was probably just trying to hit it on it's weak spot for massive damage.
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