Fun Stuff > CHATTER

plans for the inevitable undead uprising

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Spluff:
It's probably because they were designed for a different type of game. I mean really, theres no point giving a ship 120000000 hitpoints and 12d800 damage, when it can be cancelled down to keep things much easier.

jhocking:
Yeah I was about to comment that comparing the specific number of dice between games is rather silly (or even within a game; as I recall, in DnD 1 HP in ship-to-ship combat is equivalent to 10 HP for creatures,) but I wasn't sure if both games were part of some universal gaming system I didn't know of (sort of a GURPS construction.)

pilsner:

--- Quote from: LordNagash on 19 Mar 2008, 00:50 ---D&D 3.5 Tarrasque
http://www.d20srd.org/srd/monsters/tarrasque.htm

--- End quote ---

Am I misreading that or does it say that Tarrasques get a 14 charisma?  Does this mean someone on Second Life right now is yiffing a Tarrasque? 

You know what.  Forget I said anything.  I just don't want to know.

KharBevNor:
I saw someone yiffing a giant crab once in Second Life.

Spluff:
He was probably just trying to hit it on it's weak spot for massive damage.

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