Fun Stuff > CLIKC
Neverwinter Nights 2
Narr:
--- Quote from: est on 12 Dec 2007, 21:07 ---I didn't much like NWN2 when I got it, but that was because my computer was made from bark and twigs held together with luck and dreams. Now I have a decent PC and the game has been patched up a bit I may go back and revisit it and see if I enjoy it enough to get the expansion pack.
--- End quote ---
The original campaign isn't that enjoyable, to be honest. Mask of the Betrayer, while it's TECHNICALLY a continuation of the same character's story, is really it's own thing in comparison. It is hands-down better, in every possible way. It's very reminiscent of older Black Isle games, whereas the original campaign is kind of sloppy and drawn out.
@ Kid van Pervert:
Too bad there's no D&D games based out of Mulhorand I'm aware of. The fact it's got it's own pantheon of powerful gods makes it pretty cool, in my books. The ending of Baldur's Gate Dark Alliance 2 showed they were PLANNING on making that the next area you ravage, but alas that game didn't sell well and spelled the doom of Black Isle. :(
thehollow:
I dunno about in every possible way. MotB has little to no interaction between different party members. It's like they don't even acknowledge that there's other people following you besides themselves. I really enjoyed the bickering between Neeshka and Khelgar. But, that's about it. In pretty much every other way, MotB was better.
KvP:
That's only half-true. The NWN2 party banter wasn't really complete. About the time it becomes possible for Khelgar to become a monk he becomes quiet. Most of the party does. There was more content cut from NWN2 than most games, on account of the lead designer leaving the company in the middle of development. MotB is the first complete game Obsidian's produced.
thehollow:
hmm, i guess i didn't really notice that. Still, at least there was some. Speaking of Khelgar becoming a monk, did anyone do it, and was it worth it? I kept him as a fighter so he could use the ironfist belt/gauntlets/warhammer combo.
KvP:
When Khelgar becomes a monk he's pretty high-level, and the higher the level, the harder it is to kill a monk in 3.5 D&D. Just leave him without armor and give him his gauntlets and warhammer and he'll be standing long after everybody else is "dead".
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