Fun Stuff > CLIKC
Blizzard and Activision Merging
KvP:
Diablo was a fun hack-and-slash, arguably the first and best of its kind. A little too click-intensive, but fun nonetheless. Though considering the fact that I've never beaten the first and never gotten past Act II in the second (I've played through Act I a million fuckin' times, heh) I might be giving them more credit than they deserve.
And IMO, turn-based strategy will always trump real-time strategy. What Starcraft had was exceptional balance, and I'm wary of that being lost in the sequel.
ackblom12:
Blizzard lost it's place in my "if they make it I'll probably like it" category of developers (Valve, Bioware and Nintendo being the only ones currently in it) when Warcraft 3 was released. Diablo was an amazing franchise for me, I loved the first 2 Warcraft games, and Starcraft was an amazingly well balanced game that I sucked horribly at and then Warcraft 3 and World of Warcraft happened and I just stopped caring about them at all.
However, that aside, this is still a huge fucking deal as far as the video game business is concerned.
Dimmukane:
Oh, well that just goes without saying. I'm most likely going to be working for Firaxis or Big Huge when I get out of college, and Firaxis is under 2K (who've had some trouble) and Big Huge is, as far as I know, an independent developer. Between the two big ones, though, I'd probably side with EA right now as they're trying to do a lot of original IPs.
Storm Rider:
Big Huge is in fact independent. Microsoft published the Rise of Nations games, but the RPG they're making with Elder Scrolls designer Ken Rolston is being published by THQ and is multiplatform, and they've apparently got a Wii game in development as well.
Dimmukane:
They've been hiring out the wazoo as far as I can tell. After next semester I'm gonna shoot for an Assistant Programmer position/paid internship. Supposedly all you need is two semesters of C++ classes and a solid understanding of the basics and you can get the job.
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