Fun Stuff > CLIKC
D&D 4th Edition
Spluff:
Wait, MMO aspect?
I haven't seen any aspects that were massively multiplayer.
Surgoshan:
What I've gathered is that magic users are being powered down so that, at higher levels, they no longer completely dominate gameplay. This, plus other changes, will lead to the various classes being more balanced such that play at all levels is a bit more enjoyable. I've googled and found some comprehensive info, but there's so much of it and rather disorganized that it'll take some time to digest. But, in addition to the changing of classes and races, there's an addition to the rules of resting such that there's a long 6 hour rest period for a full recharge and a short five minute boosting sort of rest for a limited recharge.
In short, I think the new edition is meant to be more accessible, more balanced, and to expedite the flow of gameplay. Thus, mumorpeger.
Hm, I just found a review from ain't it cool news. Note, the reviewer is quite in favor of the new system.
Carpens:
--- Quote from: Surgoshan on 28 Feb 2008, 22:28 ---In short, I think the new edition is meant to be more accessible, more balanced, and to expedite the flow of gameplay. Thus, mumorpeger.
--- End quote ---
Other words that fit here: fun, appealing, successful, playable, better
Surgoshan:
Okay, I found this, which appears to be a collection of information that's also organized and contains citations.
All told, the changes appear to be pretty good. It appears to be influenced toward "customize your character" and adding flavor and orientation rather than min/maxing (this may be a big source of complaints. There are a lot of rules lawyers and minmaxers out there).
Spluff:
Playing a powergamed character is boring and defeats the purpose of the game anyway, imo.
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