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Persona 3: FES
Cartilage Head:
If anyone is interested there are a bunch of remixes of the music from P3 on Youtube under the name of "Persona 3: Reincarnation". You might be able to find a torrent somewhere, but I don't know if it is an album or what.
Jackie Blue:
Sorry to necro the thread, but I finally got around to getting this and I need some help (and let's face it, GameFAQs is a lot less helpful than it used to be if you just need "general advice"...)
I'm normally very good at JRPGs, but I'm getting a bit mucked up by having two separate games apparently happening at once - a sort of "dating/relationship sim" and a "randomly generated dungeon you have to keep entering game".
My biggest questions are, is there ever any point at all to being a jerk to anyone? I mean, why do I have the option of treating my friends like crap if all it does is make the game harder? Why do I have to be nice to EVERYONE or cripple myself?
And what about all these Pokemon Personas? Do I need to level up ALL of them that I get, because that seems like a tremendous pain in the ass. I only have 6 right now and the thought of leveling them all up seems boring as fuck. Do I need to level up the ones I'm just going to Fuse later?
Someone told me not to Fuse Orpheus until late in the game because I can't get another one until then. True?
Storm Rider:
Being a dick doesn't really accomplish anything except make the links take longer to level up, so it's not a good idea. This actually feeds into your second question: the vast majority of the time, you shouldn't bother actually leveling up Personas through actual fighting. Persona leveling is intentionally slow, which is why the bonus EXP you get from the social stuff is so important. In short: fuse a Persona, let it get the levels from the social link EXP, use it for as long as it's useful/until you can make something better, then fuse it. I think your problem is that you just need to be fusing things a lot more. Just experiment, the game should show you what comes out of the fusion and what skills they inherit before you actually start the fusion.
And yes, Orpheus doesn't come up in the little card drawing minigame that gets you more Personas, so you shouldn't fuse it until the Persona Compendium is available (which I think happens about a month and a half after the game starts), which lets you resummon old Personas you don't have anymore for a cash fee. The reason for this is that the Fusion skill of Orpheus and another low level Persona, Apsaras, is extremely useful for a large portion of the beginning of the game. It's got a high SP cost, but it's a full party heal and a full party accuracy/evasion buff. It'll be really important against some of the early bosses. Orpheus is a pretty shitty Persona aside from that, frankly.
Cartilage Head:
Also another good reason to keep Orpheus long enough for him to be in your compendium is that you can fuse him and a high-level Persona called Thanatos. This gets you a really powerful/useful persona called Messiah.
Storm Rider:
Well, that happens at the very end of the game, long after you can summon him out of the Compendium for dirt cheap. Furthermore, Messiah's a 90th-level Persona, and leveling that high by the end of the game means you pretty much have to go to Monad, the optional dungeon, which means the final boss will basically be no challenge at all anyway.
One thing that's really great about Persona 3 is that it really doesn't require you to grind at all. In fact, since experience is calculated on a curve and the sections of Tartarus that are open to you is restricted by the calendar date, you could argue the game actively discourages you from grinding.
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