Fun Stuff > CLIKC
Gaming sins
Jimmy the Squid:
--- Quote from: Ikrik on 27 Mar 2008, 22:47 ---Non-Skippable Videos: Ever hate having that in a game, where you sit through a 5-10 minute video before a boss, fight the boss, die, and then have to watch the same video again because the makers of the game didn't think of allowing you the option of skipping videos? There were a fair number of PS2 games I had where I would get owned by a bass 4-6 times and be forced to watch the video again...and again....and again.
--- End quote ---
I can see where you're coming from but I basically love cutscenes. Basically if a game has good cutscenes it could make or break the entire game for me. That said, I get pissed off when you can't skip cutscenes that you have seen before! I happily it through the 10 minutes of exposition for the first time around because I'm interested but if I want to play that level again at a later date I already know the story! Just let me kill bad guys!
KvP:
MGS3 had it right. You could go through the game skipping the cutscenes, but at a certain point it bit you on the ass (skipping a cutscene prevents you from gaining a very useful radio frequency)
Narr:
Someone earlier made me think of another thing older RPGs tended to do that still bothers me.
Unintuitive stat systems.
Face it. If you didn't read up on stats in AD&D, you were probably going to make a crap character. The first time I played Baldur's Gate, I didn't realize how it worked as all I knew at the time was 3rd edition. I made a character that would have whopped ass in 3rd, but didn't have a single bonus to anything inside AD&D rules. I couldn't kill anything. It was pretty bad.
The worst offender of this one is BY FAR the Fallout games. To this day, I am incapable of making a good character. I just do what my friends tell me to do who know the innards of the game like the back of their hands.
Ikrik:
--- Quote from: JimmytheSquid on 28 Mar 2008, 20:27 ---
--- Quote from: Ikrik on 27 Mar 2008, 22:47 ---Non-Skippable Videos: Ever hate having that in a game, where you sit through a 5-10 minute video before a boss, fight the boss, die, and then have to watch the same video again because the makers of the game didn't think of allowing you the option of skipping videos? There were a fair number of PS2 games I had where I would get owned by a bass 4-6 times and be forced to watch the video again...and again....and again.
--- End quote ---
I can see where you're coming from but I basically love cutscenes. Basically if a game has good cutscenes it could make or break the entire game for me. That said, I get pissed off when you can't skip cutscenes that you have seen before! I happily it through the 10 minutes of exposition for the first time around because I'm interested but if I want to play that level again at a later date I already know the story! Just let me kill bad guys!
--- End quote ---
That's essentially what I'm talking about.
KvP:
--- Quote from: Narr on 28 Mar 2008, 23:46 ---The worst offender of this one is BY FAR the Fallout games. To this day, I am incapable of making a good character. I just do what my friends tell me to do who know the innards of the game like the back of their hands.
--- End quote ---
Seriously?
I mean if you want an easy and powerful character, you follow three rules -
1. Gifted. Take it.
2. Tag small guns. This will pull you through the first 80% of the game.
3. Tag energy weapons. This will pull you through the last 20% of the game.
It just makes the most sense. You even get a bit of variety in choosing your third skill, the only detriment is that you can't have a full-on "rogue" character because you aren't awarded enough tag skills. You could probably drop energy weapons, but it'll make the endgame a bit harder (although taking the Tag! perk later on can fix that) #2 is the biggest thing. Going without Small Guns tagged is for seasoned players only.
That's really all you need. The SPECIAL system is pretty great in comparison to something like the TES system, conceptually and practically. As far as the worst CCS, that would probably go to Arcanum. At a certain point in the game 80% of all character builds became gimped, because of a lack of thorough design.
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