Fun Stuff > CLIKC
FFTA2
Jackie Blue:
I haven't been playing it much (GTA4 hurrrrr) but yeah, you regen more MP per turn as you level it seems, including on the first turn, so none of your mages should have literally zero MP on their first turn. Most of mine can cast most of their low-level spells on turn 1 still.
est:
Yeah, but it's a little annoying to have to hang back and wait for MP to build up when you're doing a "KILL 6 REALLY ANNOYING THINGS IN 3 ROUNDS" clan challenge. I guess it means I just have to work around it and beef up some melee guys for those fights. My problem with it is that it really feels counter-intuitive due to ever other game I've played giving a full MP/mana bar and working down. It feels like a rather heavy-handed way to stop the breakening you mentioned earlier.
Storm Rider:
There are passive abilities that can increase your MP regen per turn, or you can have a support character to feed them Ethers or use a MP-restoring ability so they can cast their kickass spell early.
Alex C:
--- Quote from: zerodrone on 16 Jul 2008, 23:39 ---The MP thing balances the fact that you could break the game in half with magic users in FFTA (Illusionist + Doublecast + Time Mages for example).
--- End quote ---
Truth. Concentrate (the s-ability that gave maxed out accuracy) was broken as hell and a squad of properly groomed and geared illusionists & jugglers (read: raised partly as ninjas/thieves for speed) could consistently knock out an entire opposing team before they are ever allowed to move. You basically had a squad of 5 guys who did roughly 20-30% of the entire opposing teams health per attack at 95% accuracy. Viera were similarly abusive since Petrify and the death touch move were broken as hell once you fixed their accuracy with Concentrate. Frankly, it rendered doublesword utterly obsolete; any halfway decent build had the ability to one round someone, the trick was doing so consistently, which fixed humans and viera firmly on top of the food chain.
Jackie Blue:
Yeah, I actually never finished FFTA because around 30 hours in or so, when my Viera had Concentrate and Kill Any Fucking Thing In One Hit (Assassinate?), the game became even easier than it already had been. Not to mention having a Ninja with Monkey Grip and thus one honking big sword in each hand... yeah.
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