Fun Stuff > CLIKC
Dragon Age
kemon:
my friend has been going on about this for a couple months now. so either way i don't think i'm going to be able to avoid sitting down with this game for a few hours. i think he's literally going to tie me to a chair and make me play it.
Dimmukane:
stop reading my secret thoughts i want this so bad
satsugaikaze:
The 2009 E3 announcements I heard of this game centred around seducing some of the women in the game.
They call it a "romance option" but we all could just call it "dating sim without the R18" rating". If it doesn't serve a purpose to the game significantly, I would be angry at the game for implementing this for no reason.
That said, everything else I've seen and heard about this game up until this point looks pretty good. Bioware at the very least don't seem to be cutting any corners for this game.
Headwoünd:
Literally been waiting for years.
All we had back then were some official posts on Bioware's board, not them fancy trailers you gosh darn kids yell about. D|
Seriously, I've avoided almost every trailer, it's a blind must buy I want to experience as fresh as possible.
--- Quote from: satsugaikaze on 31 Aug 2009, 06:46 ---They call it a "romance option" but we all could just call it "dating sim without the R18" rating". If it doesn't serve a purpose to the game significantly, I would be angry at the game for implementing this for no reason.
--- End quote ---
I assume you've never played Baldur's Gate 2. They implemented romanceable NPCs there as well and it rawked (because it had depth due to great writing), but they knew where to make the cut (no Haer'Dalis romance for the ladies) when crunch time came closer.
Alex C:
--- Quote from: satsugaikaze on 31 Aug 2009, 06:46 ---If it doesn't serve a purpose to the game significantly, I would be angry at the game for implementing this for no reason.
--- End quote ---
I strongly disagree. PC-NPC interaction is at the core of what bioware does and not all of it has to affect game play mechanics for it to be worthwhile. If the romance options deeply affect the storyline, that's neat, but if it doesn't that's fine by me as well. I rarely enjoy playing evil PCs, but that doesn't mean that acting like a bastard isn't an option worth offering in a genre that prides itself on providing a small degree of non-linearity.
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