Fun Stuff > CLIKC
Dragon Age
maxusy3k:
I played it for roughly 27 hours (with breaks to keep my mortal body functioning) straight when I had the day off on Friday, which was kinda nice because usually when I get that kind of insomnia I can't concentrate on anything at all.
Tonight I think I will give it a break.
jeph:
First playthrough was with a 2-hander human warrior and holy god did I ever die a lot
Second playthrough I'm doing a dual-wielding elf warrior (shut up I like warriors) and JESUS SHIT the game is so much easier
ackblom12:
It sounds like my weekend. It's amazing how much gaming you can get in when you're on the couch for 4 days due to being glass eyed and feverish.
Comparing them is kid of pointless, they're 2 games going for entirely different things, but I think DA has officially surpassed BGII in my mental hierarchy of Fantasy RPGs.
maxusy3k:
I think I can safely say, even at this stage - I'm not sure how far I'm through, I've explored less than 50% of the world even on my furthest playthrough, I think - that this is the best RPG I've played - again, short praise since I haven't played all that many - it has depth, it's engaging and even the niggling interface failures are something I can work with and adapt to. The fact Bioware have managed to conjure up an entirely fresh fantasy landscape and setting with minimal derision, while keeping it easy to access and follow, is pretty fantastic. Even Mass Effect came from a scenario where the core concept was pretty familiar to anybody coming in from the outside at all - humans are humans, we go into space and surprisingly we are kinds of jerks about the aliens, and vice versa.
I must say though, I'm finding it a lot harder to try and play a jerky asshole character. In ME it was pretty easy to knock through two straight playthroughs as Paragon and Renegade respectively, but in DA there seems to be a lot of times where the choices are only between two evils anyway, lesser or no. This feels more realistic, I guess... games where you can clearly choose saint or sinner through incredibly obvious dialogue choices or actions tend to make your character come off as a pretty heavy archetype of whatever alignment you're going for, or perhaps even stretching it to somewhat overblown levels. Also in that I guess in the real world there isn't always a right and wrong, sometimes you're just playing for damage control, and many of the crunch decisions I've seen in DA have come off as such.
In DA there are 'bad' choices that I can even see a saintly character pursuing, and - while some might not appreciate it - the fact you can't negotiate your way through the game beating on every character to disagree with you is pretty refreshing.
It also makes me even more eager for ME2, to see if they can at least release product with the level of quality and polish on display here.
FIXDIX:
I've put in 24 hours since I got it on saturday.
Oh goddamn I hate finishing an intense fight and not saving my progress directly afterwards, only to die when moving across the map by some flashmob of bandits or wolves. Granted that it is my fault for not saving, but still, ARRHHH.
I'm having a real hard time using my DLC too, for some reason whenever I put in the Shale DLC code which I got with the game it says the code is invalid. Same thing with the BDA, only I registered that code on the EA site and it said it was fine, but still nothing on my Downloadable Content menu.
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