Fun Stuff > CLIKC
DWARF FORTRESS
KvP:
I know! I know. Life has presented me with Circumstances. However tomorrow is Labor Day, aka No Work Day, aka Sit on Your Ass Day, aka Dwarf Fortress Day.
Boro_Bandito:
I think we should post pictures of our Fortresses. This is is a polite way for me to ask if I can photodump. But I want to see how other people are designing theirs! So go!
May I present to you TowerTours , created by the citizens of the West Manor, dwarf Fellowship of the Arrow of Friends, led by the mighty she-devil Bembul Tattooedtowers. Currently at a population of 64:
The Entrance: where I'm currently busy building the first of my vanity projects, a striped Paved Road. Still need to figure out how to deal with multi-story outside construction, so that I can fortify the entrance better. I also need to fill those pits with spikes, many many spikes. There's also a courtyard here and a separate plateau with outdoor farming.
The Barracks: Not a lot going on here yet, was waiting for the latest shipment of migrants to draft any kind of significant military. Now that I have a bunch of peasants and other useless sods, I'm ready and rarin' to start on it. Their's a lever in here connected to the drawbridge so there is some protection from the outside world, though I have way too few traps.
First Housing Level: What it says, store-room well stocked, Great Dining Room, quarters of Bembul Tatooedtowers at the bottom.
Second Housing Level: Many more rooms, much bigger storage for food, Grand Dining Hall, new expansion along the bottom, though I've run into sand for some of them so there's gonna be some meager quarters for the poor dwarves. My broker and legendary stonecrafter Stukos Tossidor lives and has his new office here.
Catacombs: The entrance to what I'm hoping will be a very large and twisty section of tombs. Small ones for general burial, still getting decorated to hell, and big ol' mausoleums in the back.
Workshops Workshop Level, furthest down, I'm not sure if this is the best way to do it but I'm still learning. Lotta workshops, storage areas, still getting metalworking sorted out. Haven't hit coal of any kind or magma so I'll just have to wait and see, I'm starting to dig deeper and have a huge Dwarven Hall that I eventually want to make an epic vanity throneroom several more levels down.
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KvP:
I've found that as a general rule, it's best to put the workshops on the last level of dirt / sand / loam before you hit rock. That way you'll be closest to your two major materials - rock and wood.
snalin:
I'm thinking of moving the carpenters and the wood stockpile up to the surface (and a crafters shop if I want to carve some wood), and keep the rest further down. I've been experementing with a waterfall, but the basins I've made for moving the water up is way too big and causes a serious lag whenever it's doing anything, so I might have to redesign the whole thing. The idea was to make a water wheel that pumps the water up to itself, and powers the rest of my fortress. Leading the waterfall through the dining room would be a big bonus.
Boro_Bandito:
The thing is I have so many dwarves now that I can barely keep anyone assigned to task, so it only takes a minute or two to haul any amount of wood/stone anywhere that I want it.
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