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World of Warcraft
clockworkjames:
440BS and I can make like, 11 cool things (lv 80 Purplz) and that is it. Of them I will use 4 so unless someone wants me to make them something my skill will be no higher than 444 until new recipies start dropping (I hope this happens)... but then I will just replace it with raid drop purplz and the stuff for tokens :(
Also, I just looked for tanking weps, there are 3 for endgame...
http://www.wowhead.com/?item=37401 http://www.wowhead.com/?item=39344 http://www.wowhead.com/?item=40402
Each one is pretty damn awesome but what should I use until I can do (HC) naxx? Keep using this piece of crap http://www.wowhead.com/?item=44734 ?
PizzaSHARK:
450 in a production profession is an accomplishment in and of itself, considering the sheer amount of materials it usually takes to get those last five or ten points.
I dunno about tanking weapons, but I know pretty much any of the Titansteel pieces are worth making, though it seems Brilliant Titansteel has the odd bit about having no stats...
clockworkjames:
Sorry for anyone not into melee, but tanking weps have def/dodge/block/stam/str and a speed of 1.50 or 1.60 so you hit faster to get better rage.
It pains me to see tanks with a 2.50 1h because yeah you will rarely be hitting dry melee swings and rage builds fast after the initial charge/sunder of battle but on bosses a fast weapon makes the difference of downing an enrage effect boss and wiping on it.
Tanks should NOT be top of DPS or anywhere near it. Speccing that way cuts your survivability and aggro control.
Impale, Improved rend and Incite are the most common mistakes made by tanks who want the e-peen of out damaging a rogue. Heck I am putting 1 point in tac mastery so I can berserk/intercept/hamstring in pvp, or lose less rage if I blam off my def retaliation macro. Improved bloodrage makes people want to misuse it, it should rarely be used in battle and never to start a fight, it is made to keep your rage up and healthy while squishies take a quick MB or you are marking mobs before the next pull. It's a rage cache.
I am happy to be lower than everyone as far as DPS goes, DPS is not my job - just like the healer should not start nuking.
PizzaSHARK:
Deep Wounds is better, point for point, than Cruelty for teeps. It also greatly balances out fast-versus-slow in terms of weapon selection. Obviously, you need Impale to get it.
Bloodrage is still a solid method of starting a fight, especially if you need a lot of threat immediately. It's on a 60 second cooldown and should be used just like Divine Plea - early, and often.
clockworkjames:
Deep wounds IS superb, I used it until 73 and loved it because bleed on crit for blood frenzy without having to dick about with rend, I hate rend.
But for Tanking the only thing I use out of prot for dmg is Armoured to the teeth because with a shield and tank defence of 24k-25k+ you get stupid (Over 400) extra AP for 3 talent points. I would rather have that over 3% crit or a bleed effect.
http://www.wow-europe.com/en/info/basics/talents/warrior/talents.html?tal=050231010000000000000000000000300000000000000000000000000053051225203012521330113321 Is mine, people will hate parts of it and I know that. No build is perfect for everyone but this one fits me, I don't do mega dmg but I tank really quite well (most of the time).
I sound like more of a nazi tank than a panzer :/
Also new toy http://www.wowhead.com/?item=36984
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