Fun Stuff > CLIKC
World of Warcraft
clockworkjames:
New tank build... Made for survivability, aggro control and tanking... NOT ANY DPS AT ALL EVER.
Pretty sure THIS is where I am now.
1 unused point...
Where to put for good tanking with dps low low low low on priorities.
est:
I haven't looked into the prot tree all that much, but from there I'd probably put the last point into Imp Disarm if you'd use it. The 5% dmg isn't much, but I'm sure that the DPS guys in your group would appreciate the boost. If you don't use disarm at all then perhaps Tactical Mastery? I am not sure how much you need to dance while tanking.
Alex C:
God, I am such a WoW nerd. I already have a pure DPS melee character in the form of the rogue I'm leveling, so my tank alt on my new server won't be a warrior; it will likely be a DK simply because it starts at level 55 or a Druid since I can always make them a healer/boomkin if I get bored of tanking. Despite all of this, I ended up spending the last half hour nerding out and using highly speculative napkin math to come up with a prot tank spec anyway. Behold, Alex's Probably Terrible Tank Spec.
It doesn't have as many points in Puncture and it loses Improved Thunder Clap completely in order to put those points into Impale and Deep Wounds of all things. I can defend this! The big thing is, I don't think losing those talents is a big enough problem to offset the advantages gained, particularly during fights where you can burn off some rage with Heroic Strike. After all, Prot tanks crit a lot more often than people suspect; they have talents that provide Devastate and Heroic Strike with +15% chance to crit 24/7 and Shield Slam also has +15% chance to crit during Critical Block procs, plus they are often spamming crap as mobs furiously pound on them. Basically, in any situation where paying 1 more rage on a Devastate isn't a burden, this build should be a straight up TPS/DPS increase. In high rage fights, your TPS/DPS should go through the roof, since you'll hit harder on crits and Improved Heroic Strike will help equalize the rage you gave up earlier from not having so many points into Puncture.
...Okay, yeah, fine; the loss of Imp. TC means you'll suck a bit worse at AOE tanking, and yes, TC creates a fuck ton of threat in general. You already kind of sucked at AOE tanking anyway compared to DKs, Bears, and Prot Pallies anyway. In other words, make the offtank do it, and if he dies, laugh at him.
Edited because I somehow accidentally put points into intervene and made a few really dumb typos.
PizzaSHARK:
--- Quote from: clockworkjames on 08 Jan 2009, 13:55 ---New tank build... Made for survivability, aggro control and tanking... NOT ANY DPS AT ALL EVER.
Pretty sure THIS is where I am now.
1 unused point...
Where to put for good tanking with dps low low low low on priorities.
--- End quote ---
Low DPS will mean low TPS. You really need to read up at Tankspot and Elitist Jerks, because it seems like you're somewhat misinformed about how tanking works in 3.x.
kgbisouttogetme:
ive had a bm hunter for the better part of 2 years. im no noob but i really dont understand the statictics enough to maximize my dps...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version