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masquerade:
The guy said it was so rogue twinks didn't have all the fun dealing out damage.

est:
It's supposedly an in-joke "homage" to Inte's Sword from EQ.  An "unkillable" mob called Inte was killed by FoH (a guild that some of the Blizz team used to be in) and they looted it.  2h, Paladin-only, 150dmg, 15 delay (150 base dmg every 1.5 secs), about a bazillion times better than the Pally epic.

Oh man, looking at the loot screenies brings back memories, heh.

PizzaSHARK:
http://forums.worldofwarcraft.com/thread.html?topicId=14318919433&pageNo=1&sid=1#4


--- Quote from: Ghostcrawler ---We wanted to make threat easier to manage, especially at earlier tiers of content. However threat generation is still the responsibility of the tank as well as the rest of the group. If your tank has trouble with threat generation, then you may run into encounters where you can't beat the timer.

It is only my opinion, and some groups can still make it work, but often the tanks complaining that they can't hold aggro or always asking the dps to slow down are the ones who choose gear and talents solely for survivability over threat-generation and try and argue that they don't care how terrible their own dps is.
--- End quote ---

Hopefully this illustrates my point :)

clockworkjames:

--- Quote ---It is only my opinion, and some groups can still make it work, but often the tanks complaining that they can't hold aggro or always asking the dps to slow down are the ones who choose gear and talents solely for survivability over threat-generation and try and argue that they don't care how terrible their own dps is.
--- End quote ---

HOLY FUCK THEY NERFED OUR THREAT Q_Q

[sensible]Coolies[/sensible]

0bsessions:
3.0.8 today! Hooray! I hope the rumored kitty swipe makes it in there!

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