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clockworkjames:
Last time my guild did naxx, a hunter was both top and bottom for dmg dealt minus the healers, I was 2nd bottom as OT.

The top damage hunter was in front of the lock and the mage, doin 9.7% of a 25 man raids total dmg by my count... So he was doing more than the lock, the mages or anyone else. He wasn't even going to come on the naxx run because he felt he wasn't geared (his words).
Hunters do sick dmg, but then so do alot of locks, mages, geared rogues...
Hunters do perhaps need a balance which they are getting but it seems like a super big nerf.

Now any feral droods gonna comment on staff changes?

Also priests can go to hell, a shadowpriest caused 4 wipes and the group to give up due to screwups. The dude is not that bright and everyone in the guild is super nice, not always a good thing even if they are all awesome people.

michaelicious:
Yeah I guess that makes all priests bad.

Alex C:
Wanna know something really sad? I once finished a night doing 8.9% of the raid's damage... in a 40 man. At one point I was doing around 14%, which led to the guild leader pausing the raid, kicking two other rogues out and bitching at everyone else for slacking. Granted, I was one of the few guys left in the guild who was into theorycrafting and the like (many of our best members had been recently poached by the #1 guild on the server), but it was still pretty inexplicable, and in retrospect it was a clear sign that it was the beginning of the end for the guild. Shit like that really makes me wonder what blizzard was thinking when they thought 40 people was a good size for a raid. It's like herding cats, I tell ya.

PizzaSHARK:
Priests are fine.  It was stated that the 6 second CoH cooldown was intended for 3.x, but didn't make it into live, because they were worried about Priest players whining too much about changes.

However, it was deemed that current CoH without the cooldown was indeed overpowered, so they added in the cooldown.  The only difference is they've done it four months after 3.x hit, not immediately.

0bsessions:

--- Quote from: clockworkjames on 20 Jan 2009, 22:56 ---Now any feral droods gonna comment on staff changes?
--- End quote ---

I haven't actually managed to get on the game for more than a couple minutes since the patch, so jury's still out for me. From everything I've heard, though, I like the sound of not being stuck permanently working with staves.

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