Fun Stuff > CLIKC

World of Warcraft

<< < (176/526) > >>

est:
I just read an interesting article claiming that this build is very good to respec to once I hit 70, due to prot tanks being very fast to level using AoE grinding.  This page claims that you can take on 10-15 mobs at a time using Thunderclap and 51pt prot ability Shockwave to AoE them to death.

James, as a prot warrior do you think this is a viable option, or do you think maybe they are talking out their asses?

edit: If it looks viable I could probably respec to this asap so I can AoE the crap out of the early level quests I'm doing and rip through them more quickly.

Alex C:
I'm talking out of my ass here, but 10-15 mobs without dipping below 90% health sounds like a bit of a stretch depending on your gear level; besides, simply tagging that many mobs can be kind of a pain in the ass in the first place depending on the zone (although, on second thought, I bet you could definitely do it with a wooly rhino or mammoth herd). The more practical question is "Can I AoE grind enough mobs for it to be worth the effort?" and I'd say the answer is definitely yes to that one; I've seen more than a few people do it and easily handling a half dozen mobs or so safely is always a nice trick to have in your pocket whether you really intend to use it or not. One bit of good news/bad news for you though; the trinket linked in that article isn't really available outside of the Brewfest event, but the Figurine of the Colossus is.. It's not that great of a trinket overall (Shield block rating is kind of a crappy stat), but the on use effect is tailor made for the aoe grinding multiple non-elites.


In other news, I am giddy that they are buffing Killing Spree for rogues. It's already pretty nice when combined with Blade Flurry for leveling, but at 80 I can totally see how it'd become an afterthought the second you can combine Adrenaline Rush or Focused Attacks with Fan of Knives. Hopefully they'll do enough with it that I won't completely forget about it once I decide to stop being a casual again.

est:
Well alright, I may give it a try.  I wish that Blizz would patch in the alternate spec changer thinger they have been talking about lately, that really would be tops about now.

clockworkjames:
If you want me to summarise alot of tanking stuff for you to get the basics fast I will type it all up and pm you it, I would pretty much just be making all the shit on tankspot/tankingtips etc. a fast read with no bullshit. I can tell you the pros and cons of each tank build is good for each situation, like the build mentioned in your link is not great for what is trying to be done tbh but I don't want to kill this thread with megahuegwalloftexthitsyoufor100000physical(crit)youdie.


--- Quote from: est on 08 Feb 2009, 20:06 ---James, as a prot warrior do you think this is a viable option, or do you think maybe they are talking out their asses?

--- End quote ---
Very viable, keep shield block up and get as much str on your gear as possible and go apeshit on mobs. Instead of 15 mobs then a big downtime, with warbringer you should do 2-3 mobs then charge at another 2-3 mobs rinse repeat then when you get to 70% hit enraged regeneration, or for an added bonus try commanding shout/last stand/enraged regeneration, so say you have 20k hp as prot, you get over 2k from commanding shout then another 30% from last stand gets you ~28600hp then enraged regen gives you back 30% of THAT number as hp (8580hp) back so when you lose last stand you still get the stupid high regen rate giving you more like 45% of your hp back. Repeat this every 3-5 minutes and you should have zero downtime.

This is also what I do in arenas and duels (often with a trink popped) and it REALLY fucks your oponent off something aweful to see your hp creep back up at an alarming rate with no healer in sight.

As you are 66 atm, I might suggest starting here for solo play.


--- Quote from: Alex C on 08 Feb 2009, 20:53 ---Shield block rating is kind of a crappy stat

--- End quote ---

NO.

IT IS AWESOME.

SHIELD SLAM.

END.

Alex C:
I said shield block rating, not shield block value. Shield block rating is a very vanilla stat that only affects how often you block. It's an OK stat to help get you over the crushing blow hump, but it should be replaced with +defense or parry/dodge whenever possible. Shield block value enhancers, however, I have no beef with because yeah, they increase how much your shield slams hit for, increasing your aggro and general solo pwnage potential; that's why the good ol' Autoblocker is more of a dps/threat trinket than a mitigation tool. Hell, my former guild leader noticed that a lot of ZA gear had a bunch of block value on it and decided to stack the stuff for his threat set on farm nights. Throw in Impale and he could easily crit for around 2.5k in real play. Block value would be ideal for this li'l project, which is why I had planned on suggesting hitting the Borean Tundra and grabbing the Icechill Buckler at his earliest convenience. If there's such a thing as a "threat/dps" shield at that low of an ilevel in Warcraft, that one is it.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version