Fun Stuff > CLIKC
Braid
Johnny C:
Jonathan Blow's Braid is now out on XBLA and the fact that there isn't a topic on it yet is absolutely stunning.
Bryan and I both bought it basically the second we finished the demo. I had a teeth-gritting time with some of the puzzles but the second I completed them I dropped my jaw and gave in to the notion that I would wind up loving this game.
Blow might be a pretentious bastard but frankly I love pretentious bastards and he's made an awesome experience. Go get this game right now.
Seriously. I have all day. I can wait.
Dimmukane:
I can't figure out how to get the two pieces all the way at the end of the 2-2 (the one with the puzzle). I have every other piece from that world, which made a small platform, but that doesn't help me get a bad guy over there to jump on.
I've been too busy getting stumped to all hell.
Chesire Cat:
So whats this, like The Incredible Machine meets Lemmings? Im unconsoled (see what I did there) ever since my move and cant play the demo.
Storm Rider:
Dimmukane, the trick is that the puzzle is movable within the frame. Move the puzzle within the frame so that the platform lines up with the one on the left so that the enemy walks onto it, then move it over after it walks onto it so that it falls onto the lower level and walks over to the key so you can grab it. Then move it over to the right so you can make the jump between the two higher platforms and get the 4th piece.
That puzzle, as soon as I figured it out, was what sold me on the game. Beyond the beautiful art, there's just a supreme creativity and attention to detail to the way these levels are designed. The problem is that the game gets fucking hard after a little while. It took me a second to figure out the trick to 2-2, but I spend 15-20 minutes trying to figure out the last piece to World 3 before I just moved on even though the one missing piece really chafed the completionist within me. But I only managed to get about half the pieces in World 4, it's really tough. I turned it off at that point yesterday because I was sure that World 5 would make me feel like an idiot.
Don't get me wrong, I love the game. Yes, it's somewhat pretentious, but it's got a great aesthetic design and the care given to the unconventional gameplay is beyond almost anything I've seen before. It's more expensive than most XBLA games, sure, but a lot of people on this forum bought the Penny Arcade game for even more money and while that was great and all, it wasn't nearly as thought-provoking or unique as Braid is.
Dimmukane:
World six has a time-distortion device. That made for some interesting puzzles, for sure...5 is the one with the 'phantom' stuff. If you do something and rewind, it will create a phantom Tim that does what you just did.
Other puzzles that have me peeved: the first piece in Irreversible (World 3, it's the only one left. I can't figure out how to move the green platform back down...would I fast-forward or something?), and the one in World 4 in which the key has a mind of its own.
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