Fun Stuff > CLIKC
Alpha Protocol photo depository thread
KvP:
--- Quote from: KvP on 06 May 2010, 02:37 ---People who know people who know things have hinted that Obsidz is working with Squeenix on something. Could be smoke but this guy is usually right, and he picked up on AP months before anybody else did. Didn't seem like it warranted its own thread, though.
--- End quote ---
So my guy was right. Obsidian is making Dungeon Siege 3 for Squeenix.
Ehhhh. Pretty classic Obsidian job. I couldn't really care less about Dungeon Siege, though. Indications are that work has been done on the game since '08, and everybody that I've talked to about it says it looks pretty great. Should see some stuff at E3.
ackblom12:
Alright, I've got a few hours into AP and I seriously think the 6 scores are more than a little unwarranted. I could see 7.5 - 8 being much much more reasonable. the games controls are mediocre (greatly improved with the 360 pad compared to PC) but the skill usage is fairly intuitive. The minigames for hacking and the like I'm actually quite enjoying flavor wise. They're short, require you to pay close attention and connect the pieces of the puzzle at a pace that fits the setting quite well.
Agreed that AI is a bit wonky, but it's not wonky in a "this doesn't work" fashion from what I can tell thus far.
Everything just feels like this game engine would have been pretty alright if it had been released 2 years earlier. It's behind the times, the gameplay has quite a few flaws, though nothing gamebreaking, but it doesn't seem like anything is terrible as so many reviewers seem to feel. I also have no idea how anybody can feel that it's fair to directly compare it and score it accordingly to ME2.
As for the controls, keep in mind I haven't messed around with guns at all up to this point.
Johnny C:
i'm ankle deep at most and i can already tell i'm not going to like the combat and stealth in this game. it's way too janky. conversation is a delight but i feel like a lot of the game is probably going to turn out to be busywork to get me from chat to chat.
KvP:
Best I can tell you is go for a stealth build (Stealth + Pistols). If they hadn't included forced combat as a point of design, it wouldn't be such a problem, but as others have said, the Chain Shot ability is almost too overpowered.
Alex C:
What KvP said. I keep technical aptitude higher than Stealth for most of the game though, actually. Technical aptitude is basically a grab bag skill that gives some minor bonuses, and its rank 8 ability, Brilliance, lets you reset all your other cooldowns. More importantly, it costs only 3 advancement points, so you can have a fair amount of technical aptitude without gimping either pistols or stealth. And frankly, there isn't much that back to back Chain Shots won't solve.
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