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Mercenaries 2 : World In Flames
Felrender:
Jesus Christ, this game is fantastic. A marked improvement over the first, which was already an already amazing game.
Everything has been scaled up, but it is also a much more fluid, faster-paced game. Gone are the fetch-quest like "Find named baddies, cuff/kill, gather intel to get big bad, rinse and repeat". Multiple, open-ended bounties for both people and buildings make for a good way to both cause massive amounts of destruction, and get paid for doing so.
I really doubt this game is going to budge from my disc tray. At least, until Fallout 3 rolls around.
Storm Rider:
I thought a lot about buying this game recently, but the reviews have been pretty middling and there's no demo for the game, so I'm probably going to give it a pass until it gets cheaper. It sounds like it has a ton of technical problems.
Melodic:
I loved the original, but this is still on a rent-only list for me. The lack of polish, even on a damn fun game, isn't worth $70CDN.
Spluff:
I heard it was really, really buggy. Confirm/deny?
Melodic:
The Mercenaries series feels like mid-to-late 90s games: incredibly fun and buggy as all hell.
Although "buggy" might not be the right term, it's a game that isn't done to the same standard as other current-gen games, certainly. Don't let that stop you though since by all accounts it's still an incredibly fun game, of which there have been incredibly few as of late.
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