Fun Stuff > CLIKC

A list of MMOs aside from WoW.

<< < (6/13) > >>

JD:
Yeah i still have more fun with the original. (Factions is Horrendous)

Trollstormur:

--- Quote from: est on 23 Oct 2008, 00:08 ---hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf hurf durf

--- End quote ---


well that's just, like, your opinion, man.

Statik:

--- Quote from: clockworkjames on 23 Oct 2008, 22:33 ---I hasten to mention that Guild wars was better 3 years ago, too few users spread over too many campaigns now. Which is a shame because the content is ace and OMG MAD KING COMES IN 1 WEEK! :-D

--- End quote ---

I think they kind of shot themselves in the foot with the way they did things.  The campaigns and world map got too complex and pointless, and moving between campaigns is a pain in the ass.

Also the fact that pvp practically demands you own every expansion.

The duplicate skills are kind of silly.  Especially some of the ones they chose to duplicate, I cant think of any off of the top of my head, but there were some ones that really made you scratch your head and wonder what the fuck they were smoking, when they thought of "X" as skill worth duplicating.

While I enjoyed the whole dual class dealie, again, I think they kind of shot themselves in the foot with how they set up things / set up a level cap, etc.

Because really, how many more fucking unique skin swords with the exact same stats do I need, oh, and fight through a stupidly hard, complex dungeon thing to get it.

Also, the 2D world (being able to stand on a bridge, and block people below you / viceversa) can seriously go fuck itself.

clockworkjames:
Is not a perfet game but they are trying to make everyone happy at the same time.You often hear about hardcore players moaning about lack of endgame content, and when they give it all the casual gamers moan about it being too hard and time consuming. As for 2 of the same skills, it is pretty awesome to have desparation blow and drunken blow in my dolyak sig mesmer stance tank build even if they do the exact same thing.

Statik:
tbh, I thought most of the "endgame content" was rather bland and uninspired.  It was pretty to look at, but just wasnt very fun.  Or just stupidly difficult for no good reason.  PvP was where the more interesting challenges were, and while Tombs (Or whatever the stupid island thing is called now, I forgot) was interesting, and gvg more so, there wasn't much variation to the pvp.  Which is kind of fucked up considering the game was marketed towards pvpers from the get-go.  Each expansion brought like 4 new guild hall maps, and a small handful of shitty random arena, and boring team arena maps.  Whats funny, after a while, I think the most fun I had in the game was playing mesmer "tag" (which actually got picked up by A-Net for their holiday games).
 (reduce your HP to 105 w/ runes, max FC, max Air, Orb, strike, windborne speed).

They need to figure out who they care about more.  the PvP crowd or the PvE crowd.  I dont think they did a terrible job balancing the two, but they need more than one guy doing pvp skill balancing.  (Also the fact that warriors were, maybe still are, the highest DPS in the game)

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version