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On Good and Evil in videogaming
Thaes:
--- Quote from: snalin on 05 Nov 2008, 02:54 ---Overlord were good, but not in the choice area. And you were an evil overlord, yes, but you were (for the first part of the game I played through before my graphics card said "bye") fighting badder guys.
From the beginning it looked like the evil choices gave worse rewards than the good ones (100 normal life power thingies or the town loving you? I mean, the life thingies is just two slaugther runs through the sheep pens, and there you are), but there was some evil system where you got more evil energy or something the more evil stuff you did.
It's a good game, but I wanted to kill cute elves and righteous monks, dwarves drinking mead and mining and stuff. I mean, everyone was badguys! The elves Emo, the halflings were following this big, bad fat monster.
It was one of the better games when it comes to choice. But you know, there's still a way to go.
--- End quote ---
*ACHTUNG! THIS REPLY MAY BE CONSIDERED SPOLERIFIC*
Actually, as you proceeded in Overlord, the choices you made became far more clearly benevolent/evil, and evil choices actually seemed to give better rewards (if there was an actually reward). One of the most memorable choices was one you had to make after slaying the Dwarven king. Do you want to doom the entire elven race to extinction, or save them? Saving them doesn't seem to give any actual rewards, while dooming them gives you a big pile o' gold.
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