Fun Stuff > CLIKC
Gears of War 2
Dimmukane:
Yeah, if you don't take the story seriously, it's the best story ever. You cut your way out of a gigantic fucking worm. In the second/third chapter. Right now I am riding a Reaver.
As far as the A-context issues...I haven't really had any problems. It kind of depends on how you angle the stick when you want to move.
As for multiplayer, I've only been doing system link at LAN parties the past couple weekends. So far it's been pretty good.
Wingman (for the uninitiated, 2v2v2v2v2, one life per round) is pretty awesome. Occasionally me and my teammate would just pull off really awesome feats of not dying, and we would do, like, 3 fist bumps.
Submission is fucking great. Capture the flag, with a live flag who can kill you if he wants. These are probably the most intense matches we've had, even when only doing 3v3.
Horde gets goddamn intense. We only made it to level 18 out of 50. However, managing to fight off 4 Locust by meleeing them all to death made me feel like a god.
IIRC, the rest of the game modes are the same as before, albeit with more players this time. A lot of the maps are pretty cool...Security will box you in parts of the map, Avalanche has a snowstorm that will kill you if you're out in the open that also lets you reach a Torque Bow in a previously unreachable spot. What else...Day One has a Seeder sometimes come up and eat people too close to the center, and another map has glass hailstorms every minute or so. The addition of bots is pretty good. Sometimes, they'll leave themselves completely open to headshots, other times they'll kill you like it was nothing.
But taking pictures is also a fun activity. I've got one from a submission game that has 10 bodies on the ground, it got a score of ~3500.
Alex C:
--- Quote from: Jimmy the Squid on 16 Nov 2008, 01:31 ---Wait, I thought the Gears of War thing was to intentionally poke fun at action/war film cliches while providing a reasonable game. I just naturally assumed that no one thought it was a serious story and script, what with the token, incredibly urbane black guy, the tough as nails main character who is at odds with his superior officers despite being a more than capable solider. etc... I mean in the first one they even made reference to one of the dead Gears having a two year old kid, c'mon they can't have produced this and thought people would take it seriously (unless I am much mistaken and Michael Bay had a hand in the production of the game).
--- End quote ---
The problem is "We're totally joking guys!!!" gets tiresome. "We know the cliche we're using is a cliche! We're delightfully self-aware! Feel the lulz!!" doesn't do a damned thing for me, particularly in this context (a good script can transcend nearly any bias; GoW1&2 do not have good scripts) and frankly, I'm not alone in that assessment. If I were, campy cult movies wouldn't be cult movies at all, they'd just be popular. Are GoW games excellent? Yes; Epic is in no danger of being damned with faint praise, but it is due to the strength of their game design, not the writing. It's still a great game, but the world they created visually is easily evocative enough to get me invested in the action, yet the characters pull me right out of it every time they open their mouths. It just feels like a missed opportunity to me.
Melodic:
Gears of War? Meh.
Dimmukane:
In all honesty, it is only a slightly above-average game. But it is a really fun slightly above-average game. I don't give a shit about the writing. You go into Gears of War like you go into a Michael Bay movie, completely aware of its flaws without having actually played it/watched it, because it's just that kind of game. Simply put, Gears of War is interactive testosterone. It's strong, dumb, and not very subtle, but if you expected that like I did, then you'll enjoy it a lot more.
I like esoteric movies. But I also like really bad movies just as much. Because I expect them to be bad. See where I'm going with this?
Alex C:
Yes. And I'm saying I don't like very bad movies. Or Gears of War, for that matter. I wouldn't actually say I was disappointed in the game, but in no way whatsoever do I consider its plot to be a virtue. You're saying if I lower my expectations to the "Michael Bay Movie" level, I would enjoy it better. I'm saying I wouldn't go to Michael Bay movie in the first place. Gears of War and I are at what you would call an impasse.
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