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Another Baldur's Gate coming, at some point

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The extra letter:
But... didn't the Baldur's Gate series get very neatly finished?

I've never finished BG2, I was just under the impression that the expansion really sealed off the series.

PizzaSHARK:
Yes, it did.  Regardless of what you chose at the end of Throne of Bhaal, the Bhaalspawn saga is 100% done.

imapiratearg:
I've only played the Baldur's Gate series on the consoles, so I don't think I ever got an expansion, and I can hardly remember the ending to the second one.  Hrrrmm...I did love the hell out of these games, though.  Wonderfully fun hack 'n' slash adventure games.

Dimmukane:
Those were completely unrelated to the PC versions except in title, basically.  And they were using a sort of pseudo-3D version of the Infinity Engine.  That's really the only way they can continue the series, is by name, and by having the city of Baldur's Gate somewhere in the game.  The story that carried through those games can't be continued.  Oh, well.  I think Chris Avellone can probably come up with a pretty good substitute.

KvP:
When BG3 was originally in development towards the tail-end of Black Isle's lifetime the lead developer was JE Sawyer, who is at the present time the project lead on Obsidian's Aliens RPG, due about this time next year. MCA would probably be the best candidate for a BG3 of the Obsid heavies, as his game is pretty far into development.

They originally developed Baldur's Gate 3 because at the time Interplay had lost the rights to D&D as a setting, I guess Atari had secured them. So Interplay could not create new franchises within the D&D setting. Oddly enough they could still legally continue existing D&D franchises they had a hand in, Icewind Dale and Baldur's Gate. BG3 was going to have nothing to do with the Bhaalspawn, the full name of the game was going to be Baldur's Gate: The Black Hound. It was to take place in the Dalelands of the Forgotten Realms setting, but the world was more or less going to be the only thing it had in common with the other games. BG/BG2 events and characters were to be considered canon lore but were no more prominent than any other aspect of the setting. It wasn't a BG game, not really, but it had to be called BG for legal reasons.

Atari now has the rights to the D&D setting, so they're not bound by those rules. Really, Atari just needs a hit. They had a rather modest hit with Alone in the Dark, and if they're going to dig themselves out of their hole they'll need something that will sell, something with name recognition, and D&D's pretty much the only property Atari has that's still worth anything. Baldur's Gate has a pedigree. How close the new game will be to the old ones is anyone's guess.

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