Fun Stuff > CLIKC
Another Baldur's Gate coming, at some point
Jackie Blue:
I do disagree with the assertion that BG2 didn't have poor design choices just because it was married to the D&D system. There are tough higher-level encounters in BG2 that don't rely on knowing one specific tactic, and the entire games of Icewind Dale and IWD2 are tough but not in a "reload your save and memorize these exact spells / put on this exact armor" way.
In fact, I honestly prefer the Icewind Dales to the Baldur's Gates, story elements notwithstanding (and, honestly, I didn't really even care for the main story of BG, all the neat sidequests were way more interesting).
KvP:
I don't know what sort of Icewind Dale 2 you were playing. That game was meant to be as frustrating as possible.
Jackie Blue:
It was hard, but more in the sense that you had to use very good tactical micromanagement of every character's every move. It would have worked better being completely turn-based, I think.
Alex C:
I just ran around with 4 multi-classed clerics of different denominations, a Wizard-Thief, and a sorceror. The plan was basically murder everything. Clerics are pretty crazy in that game though.
Although, the easiest IWD2 run I ever did was with only 4 characters. The faster progression beats the crap out of having an extra pair of hands by level 4 or 5. I mean, really, getting a hold of Fireball early does wonders for the later parts of the Shaengarne bridge battle.
KvP:
It might not really mean anything, but Obsidian's next unannounced title (after Alpha Protocol in Summer '09 and Aliens in late Fall '09 / Winter '10) has been confirmed to be a fantasy RPG. A 4th ed BG seems likely.
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