Fun Stuff > CLIKC
Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Alex C:
If any of you actually give a shit about this kinda thing, up next is a spoiler.
You know what's fun? Getting hit with confuse and promptly stumbling into the range of a pair of out-of-depth oklob plants because of it. For those of you who don't know, oklob plants spray fucking acid., corroding my armor and effectively crippling my hill orc tank before I could escape. Of course, my inevitable death summary revealed the fact that I had a god damn Amulet of Resist Corrosion sitting unidentified in my inventory the whole god damn time.
est:
FUCKING INVISIBLE SIGMUUUUUUUUUUUUUUUUND
Vendetagainst:
I think my most frustrating Sigmund death was when he confused me and I stumbled into a pit of lava.
Felrender:
Sigmund has only killed me once, and I don't think I've ever fought him below floor 5.
And also, mutation potions are so awesome. I had an orc berserker for a while who could spit acid as a breath weapon.
EDIT: Fuck the huge groups of orcs and wizards, though. I'm fine if I can get them in a hallway, but when they catch me in the open (usually after poisoning me) I die fast.
Alex C:
Yeah, I've only died to Sigmund twice in all the games I've played so far, but that says more about my healthy fear of the guy than anything. My low level characters are more likely to die to something like a hobgoblin or gnoll with an unusually powerful enchanted weapon or wand than Siggy, simply because I know better than to tangle with the latter. Orc wizards are bad, but I think I hate orc bands featuring priests even worse since there doesn't seem to be any real defense against smite. It's not so bad if you're a burly fighter with a bunch of hps, but if you're a caster or stealth based character their unnerring accuracy can be pretty deadly.
P.S.Also, do any of you guys know how weapon procs work? I played around with a Crusader for a while and it seemed like the fire weapon brand damage depended on the weapon I used; you know, like a two hander with a fiery brand dealt more per swing than a dagger would. Or, at least that's the impression I got when I started enchanting up my weapons to deal with some ice beasts. But now my current character has a dagger of electrocution that seems to pretty much just randomly murders things. It seems awfully damn powerful for a dinky li'l dagger. Maybe fiery is based on average damage of the weapon like in WoW while the electrocution is just a fixed amount or something? Bleh. Stupid crawl and its stupid mysteries. I'm really curious because the damn thing has like a 50% chance of bursting into an explosion of sparks that can practically one shot a giant worm. I know that doesn't sound that impressive, but when you add in the weapon spead this li'l dagger is pretty nasty.
P.P. Uh, yeah, see I just murdered an ogre in 5 hits w/ 2 bursts of sparks with my li'l lvl 4 kobold. And since it's a dagger, those 5 swings only allowed him to get in one attack of his own. This thing is silly for a 0/1 dagger.
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