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FEAR 2: Project Origin

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JD:
Oh yeah, the bullet time thing is getting old. I don't blame em for trying to mix it up with the mech.

Spluff:
I played the demo, it was pretty boring.

maxusy3k:
I loved FEAR1 but it felt a lot like the things I enjoyed about the first game have been dumbed down or outright removed for this one. The demo didn't really impress me to any great extent... the atmosphere-building 'scary bits' were great, but the actual core combat itself felt seriously lacking. Maybe because I was still trying to properly use cover and tactically apply the slowmo stuff like I had to in the original, whereas now it seems running and gunning is the order of the day.

Can't see I'll pick it up unless I get chance to play the full thing somewhere else and it radically alters my opinion.

LTK:

--- Quote from: maxusy3k on 15 Feb 2009, 22:11 ---I loved FEAR1 but it felt a lot like the things I enjoyed about the first game have been dumbed down or outright removed for this one. The demo didn't really impress me to any great extent... the atmosphere-building 'scary bits' were great, but the actual core combat itself felt seriously lacking. Maybe because I was still trying to properly use cover and tactically apply the slowmo stuff like I had to in the original, whereas now it seems running and gunning is the order of the day.

Can't see I'll pick it up unless I get chance to play the full thing somewhere else and it radically alters my opinion.

--- End quote ---

I agree that the combat lacked, but maybe that'll improve in the real game. When I would have died in another game, here my armor just gets depleted and has yet to start draining my health. On 'Hard' difficulty. Critic reviews said FEAR2 is more of the same, so it gets a bit clichéd but still a good game. I'm not spending 50 euros, or 50 dollars for that matter, when it scores lower than an overall 85. Maybe when it gets discounted somewhere along the way.

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