Fun Stuff > CLIKC

The Mann-Conomy Update

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SirJuggles:
Just logged on to play for the first time today. This is... quite fun. I'm not sure if it's my laptop or the network or the servers or what, but so far all the games I've joined have been... not really laggy. But un-smooth enough to make aiming impossible. I'm sticking with the medic, since healing doesn't require much smooth motion.

Oh, SN is SirJuggles, of course.

JD:
Pyros don't either.

Trollstormur:
what the fuck ever, pyros are harder to aim than any class in the game.

JD:
More than sniper?

Alex C:
It's closer than you'd think, particularly if you think in terms of being effective rather than merely pitching in an odd point of damage here and there. Both classes have very short windows of opportunity to work with if you expect to actually kill anyone worth bothering with rather than simply giving their medic something to do. I mean, yes, the pyro's attack technically affects a cone, so you can do a passable job of smearing scrubs and vulturing kills with one, but against a smart player (particularly soldiers and heavies) you need to roast him with everything you've got and can't really afford to leave damage potential on the table. Even then you probably should be working on your escape route the second they start turning towards you.

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