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Civilization 2

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Alex C:
 Civ 2 was pretty alright, but too much of it consisted of no brainer decisions that were rather irritating to micromanage, such as being unable to set up queues or setting your workers to clean up pollution. I mean, honestly, pollution was a joke. By the time it became an issue your workers were already starting to outlive their usefulness anyway. Having to manually go around and order clean up was irritating and added little to the overall gameplay.

Professor Snuggles:
Civ 2 was the only one I was ever good at. Civ 4 is basically impossible for me after Noble difficulty, I honestly can't win the fucker. I am maybe just not good enough at making the perfectly placed cities that are for specific purposes, but fuck some micromanagement.

Hat:
Yeah I don't play over noble because I can't handle micro management and defence at the same time while also trying to remain technologically competitive, its just too much data.

Dimmukane:
I consistently get Dan Quayle rankings on Settler difficulty.  So all of you are probably better than me.  I still enjoy the fuck out of it, though.

Alex C:
I didn't really find Prince or Monarch to be all that much trickier than Noble, to be honest. It's probably because I'm actually sort of sloppy with my micro but have the tech trading/diplomacy/religion game down pat. Beating the CPU at raw micromanagement hits me as something of a fool's errand in the long term anyway. I just concentrate on having at least 3 strong cities and then concentrate on diplomacy. As a rule, I don't go with any grand plan more complicated than "Make friends with Isabella/Montezuma and then use friendly neighbors as buffers against invasion." Life is a million times easier when you rarely need your military for anything but invading other countries.

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