Fun Stuff > CLIKC
Mass Effect 2
snalin:
--- Quote from: Storm Rider on 21 Aug 2009, 23:44 ---I agree to the extent that he just looks like a poor man's Wrex to make up for the players who didn't manage to save him in the first game. I do like the majority of Mass Effect's characters, though.
--- End quote ---
After reading this thread, I've realized how much more there was to Mass Effect than I noticed on my first play through. Also, the Wrex dying thing is clearly a case where they rewarded players that had played more side missions; since talking him into following you required one of the speech skills, and finding the family armour required doing an unrelated side-mission (spoiler you stumbled over it when doing the rescue mission that really was a trap, right? spoilerend)
I hope they do the same thing for MF2, awarding players who spend effort on helping (or looting) bigger parts of the galaxy benefits for that, instead of giving them some kind of dicking-around-for-more-than-fifty-hours-penalty. because if there's more exploring to do, I'll explore the shit out of that galaxy before doing the main mission.
Dimmukane:
See, I thought I did all the side missions before heading to Virmire...he never mentioned family armor to me. I did, however, charm him out of it. But yeah, I just bought the game again (brother sold it for drug money, so I did the games on demand thing), and I've already managed to do Noveria completely different from the way I did it before. I somehow missed an entire set of side missions.
kemon:
most of the main story missions have have major parts that can be completed multiple ways. since the game is meant to be played through multiple times, this is important. did you know there are like 4 ways to get a garage pass to leave hanshan station on noveria?
anyways, i've been playing the first one a lot lately in anticipation of me2. seeing it all again just reminds me how epicly good this game is. i think a lot of people are going to go back through me1 after me2 comes out just to mess around with all the variables that get carried forward. see how things are different in 2 with each choice made in 1.
Coward:
How the variables effect the sequel is something that mildly concerns me. By which I mean the first time I played through with my current character I completed pretty much every sidequest that could be done, bar the the exploration/mining shite. Later play throughs - where I was pushing to level 60 - I couldn't be bothered to do them all and just stuck to the main quests. I can see this coming back to bite me when I load the character into the new game.
Melodic:
Just replay the game one more time and do all the sidemissions. It's hardly a chore.
I actually remember that Wrex thing now that you mention it. I think I completed almost all of the sidemissions, and then I ground all the way up to 60, full spec-ops X weapons. Yeah, I'm definitely gonna go play through it again.
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