Fun Stuff > CLIKC
Mass Effect 2
LTK:
--- Quote from: Reed on 28 Sep 2009, 11:40 ---They might do it like KOTOR, where the character understood alien dialects and they just provided subtitles for the player. I thought Saren talked to the Geth in the first one?
--- End quote ---
He did, but in plain English. Give the bots some credit, if they overthrew the race that created them, they can at least learn an organic language or two. Or maybe just one, since there is effectively no other language spoken in the galaxy.
Reed:
My point was simply that the guy could communicate with them before receiving any of the crazy implants, which was something maxusy3k was asking about.
KvP:
--- Quote from: Damnable Fiend on 28 Sep 2009, 11:57 ---apparently I can't use spoiler tags for some reason....
oh well, the only thing that I disliked about the first Mass Effect game was that you could only get the best gameplay scenarios ie. getting Saren to kill himself, if you were either a saint or a complete asshole.
--- End quote ---
Actually it has nothing to with your "karma" or whatever. It's got everything to do with your dialogue skills. It was actually kind of dumb that persuade and intimidate were "good" and "evil" 100% of the time.
Alex C:
Amen to that. It annoys me how it's never considered OK to threaten a dude with violence in such games despite the fact that you likely just got done violencing the hell out of their minions. Poor redshirts.
Bastardous Bassist:
Games have always had ridiculous black and white morality. I liked how parts of KotOR II addressed that with Kreia. Unfortunately, Obsidian have no idea what "technology" or "quality voice acting" are. The second I especially can't understand because Fallout and Fallout 2 had fantastic voice acting. Obsidian just needs to get back together with Bioware and start Black Isle II.
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