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Mass Effect 2
Alex C:
I rather doubt Blue Kitty really meant that in reply to your post.
As far as Mass Effect's plot being mediocre, it always surprises me when people nitpick about it. It's really the first time I was made aware that there might be gamers out there with some semblance of taste when it comes to their plotlines. Usually the guys I hear prattle on about plots are the same dudes who think MGS is brilliant and jerk themselves off to FF7 slashfic.
KvP:
I thought ME's storyline was terribly unimpressive, not relative to gaming as a whole, in which most all stories are shit, but relative to the rest of Bioware's oeuvre. It hit all the same keys but failed to deliver much in the way of the sort of twists that made KOTOR or even Jade Empire halfway effective. They did a fair job on the world-building, though.
On the subject of settings and storylines, Iron Tower (a subsidiary of the RPG Codex *boo hiss*) recently interviewed Brian Mitsoda, the creative lead on Vampire the Masquerade: Bloodlines (which was enjoyable pretty much only because of its plot) and on Alpha Protocol in its infancy, on this sort of thing. linky
--- Quote ---Right, so, I’m not a big fan of saving the world because it’s usually used as a crutch to make the story and its characters weightier. A good story is a good story regardless of the scope of the protagonist’s deeds, but in games I think studios gravitate towards “save the world” because it makes the story sound so much more grandiose – it’s a press release/back of the box bullet point. I’d like to see more games feature well-developed characters and plots more than anything else, epic or not.
--- End quote ---
Alex C:
I agree with the saving the world bit. None of my favorite games have ever really been about saving the world/city/galaxy. Oh, sure, you might do so by the end, but it was almost rather tangential. People didn't care about Fallout because you defeated some nasty super mutants at the end of it nor was Grim Fandango ever intended to be "epic."
Johnny C:
Shenmue was critically acclaimed, but for a space opera Mass Effect wasn't that bad and it had a decent grasp of both the grandiose story and the minutiae of its characters.
Alex C:
Sometimes I just want a game that looks good, sounds good and has characters slightly more interesting than the dipshits in Army of Two. Mass Effect delivered.
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