Fun Stuff > CLIKC
UNDER DA SEA!!
thepugs:
Awesome.
Ozymandias:
I'm calling it right now:
The Big Sister is Tenenbaum
KvP:
Well I guess that's different. Doesn't bode particularly well for game balance, but whatever.
Actually it would be easy for this to suck. One of the shittiest parts of Bioshock 1 was the part in which you put on the Big Daddy costume and followed the Little Sister around, and not just because it came after the reveal. I loathe escort missions, and (apparently, I've heard) having the girls harvest ADAM for you will produce the same "wave spawn" of splicers as it did in that sequence.
On the bright side you'll probably see Rapture deteriorate as it happens, which will be fun I guess?
Ozymandias:
Wait, the game takes place during the fall of Rapture?
KvP:
I'm assuming that's the case, else it wouldn't make a lot of sense to make the PC the "first big daddy". What was he doing during the events of the first game? Why would it take him over 6/7 years (roughly, I'm not terribly familiar with the timeline laid out by the first game) to start his search? It's also possible it could be an Opposing Force-esque "sequel" that runs parallel to the first game's story. Besides, 2K Boston hit pay dirt with the antagonist of Andrew Ryan, and there has to be an urge to go with what works instead of trying (and likely failing) to top the first game.
Admittedly there's a lot of stuff that doesn't seem to fit together at the moment, like the Big Daddy revelation and all the stuff on the Promo site. What the promo site hinted at seems to me to be a stronger premise than "you are a prototype Big Daddy and you want to find a Little Sister of your very own". A dumb and mute giant doesn't make for an appealing protagonist outside of the fact that you can do all sorts of damage.
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